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Oli

Joined: May 21, 2008 Posts: 245 Location: i think before i ambient
G2 patch files: 1
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Posted: Sun Jan 11, 2009 6:39 am Post subject:
G2 supersaw/commercial trance demo |
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Hi,
Not sure if this has been mentioned here before, but just stumbled across this demo of a typical commercial trance supersaw type sound/sequence played on a G2. Band website with track using similar sequence is here. I can't see much information on the demo though. The band site is in Japanese.
Personally, I am not really into this kind of music, but it did strike me as a good demo of this style. I love my tech, trance, and ambient, but find this style to be very derivative.
Cheers,
Oli _________________ Good good study, day day up! |
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Antimon

Joined: Jan 18, 2005 Posts: 3371 Location: Sweden
Audio files: 211
G2 patch files: 92
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Posted: Sun Jan 11, 2009 7:15 am Post subject:
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Impressive playing though - at least for a person with as clumsy fingers as myself. I thought everybody did this stuff with sequencers.
/Stefan _________________ Antimon's Window
@soundcloud @Flattr @myspace A blog home - you can't explain music |
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Oli

Joined: May 21, 2008 Posts: 245 Location: i think before i ambient
G2 patch files: 1
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Posted: Sun Jan 11, 2009 6:04 pm Post subject:
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| Antimon wrote: | Impressive playing though - at least for a person with as clumsy fingers as myself. I thought everybody did this stuff with sequencers.
/Stefan |
Yeah, the keyboard playing is certainly much more skillful than my efforts.
I think sequencing this sort of thing is lot more convenient if one can at least play pretty close to what one wants, by hand. Just doing note entry on a sequencer can be a bit slow and tedious, compared to hashing something out on the keys, and it is not so easy to get good dynamic expression. At least, that's my experience anyway. _________________ Good good study, day day up! |
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cappy2112

Joined: Dec 24, 2004 Posts: 2088 Location: San Jose, California
Audio files: 2
G2 patch files: 1
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Posted: Sun Jan 11, 2009 10:07 pm Post subject:
Re: G2 supersaw/commercial trance demo |
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| Oli wrote: | Hi,
Not sure if this has been mentioned here before, but just stumbled across this demo of a typical commercial trance supersaw type sound/sequence played on a G2. Band website with track using similar sequence is here. I can't see much information on the demo though. The band site is in Japanese.
Personally, I am not really into this kind of music, but it did strike me as a good demo of this style. I love my tech, trance, and ambient, but find this style to be very derivative.
Cheers,
Oli |
How can you "hear" a saw in that?
I've never been able to distinguish the type of waveform in a song. _________________ Free Tibet. Release the Panchen Lama from prison. Let the Dalai Lama return to his home. |
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Oli

Joined: May 21, 2008 Posts: 245 Location: i think before i ambient
G2 patch files: 1
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Posted: Sun Jan 11, 2009 11:14 pm Post subject:
Re: G2 supersaw/commercial trance demo |
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| cappy2112 wrote: | How can you "hear" a saw in that?
I've never been able to distinguish the type of waveform in a song. |
Well, I can't distinguish the waveform. The reason I lebelled it a supersaw, was just that I believe this type of sequence has spawned from use of the JP8000 supersaw preset. Since then, there have been many derivations of early famous sequences, and many re-implementations of that style of patch. The waveform of the orginal patch is not really sawtooth anyway, as it is composed of multiple sawtooths, and then processed.
I can distinguish some wave shapes in tracks, meaning I can recognise the wave shape of oscillators used to build a sound. This is only by recognising sounds I have played with myself. Usually this is only possible for fairly simple sounds, which are not highly processed.
I believe I can recognice something like a simple sinusoidal bass, or a raw 303 square wave. That is not to say that I can hear its squareness, though. I think one can learn to recognise harmonic content of simple wave forms though.
I think it is the same as when deisgning a patch; one has some idea of how to achieve the sound one wants, bassed on past recognition of sounds. I think I mainly learned this as a child, playing on a Realistic Minimoog.
I could of course be wrong, but my guesses seem to correlate pretty well with what I hear when playing with synths. _________________ Good good study, day day up! |
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