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 Forum index » Clavia Nord Modular » Nord Modular G2 Discussion
Best ways of designing a sequencer patch in the G2?
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paugui



Joined: Jun 28, 2008
Posts: 389
Location: Marinha Grande, Portugal / Oslo, Norway
Audio files: 3
G2 patch files: 3

PostPosted: Fri Mar 02, 2012 2:59 am    Post subject: Best ways of designing a sequencer patch in the G2? Reply with quote  Mark this post and the followings unread

Hi guys

Anyone has good advices on how to improve sequencer patches on the G2?

In most of my music I always use the G2 basic sequencers, but was wondering what ways can I build nicer blocks with more possibilities.

I'd like to get a "big" sequencer like the Cirklon and so on, but I really enjoy the simplicity and workflow of the Nord Modular, and I'm pretty sure it can do way more than what I've been able to achieve so far with it Smile

So if anyone has good suggestions, please drop them here Smile


Thanks in advance,
Best

Paulo
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Tim Kleinert



Joined: Mar 12, 2004
Posts: 1027
Location: Zürich, Switzerland
Audio files: 6
G2 patch files: 212

PostPosted: Sat Mar 03, 2012 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here are some sequencer-based things I came up with:

Sequencer with forwards, backwards and skip step functionality:
http://www.electro-music.com/forum/topic-25292.html

Pattern arpeggiator sequencer (monophonic):
http://www.electro-music.com/forum/post-280828.html

Pattern arpeggiator sequencer (polyphonic):
http://www.electro-music.com/forum/topic-39377.htmll

cheers,
t
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Baby



Joined: Apr 24, 2006
Posts: 45
Location: Laos Angeles
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PostPosted: Sat Mar 03, 2012 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

http://www.synthesizers.com/q960.html

Whats cool about the G2 sequencers is that you can imbed sequences within sequences. With that and the logic delays, you can get everything a 960 can do and more.

This patch is just an example I whipped up over a few sips of beer, not programming art...

And get Soundlab.


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Roland Kuit



Joined: Sep 29, 2003
Posts: 1091
Location: The Netherlands/Sweden
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PostPosted: Tue Mar 06, 2012 3:13 am    Post subject: Reply with quote  Mark this post and the followings unread

There are no best ways in building sequencers.
There are other ways, from copies of exciting hardware sequencers to ones for specific needs.

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Roland Kuit
----------------------------
composer|research|synthesis|sound design|lecturer
http://rolandkuit.com/
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Roland Kuit



Joined: Sep 29, 2003
Posts: 1091
Location: The Netherlands/Sweden
Audio files: 8
G2 patch files: 127

PostPosted: Mon Mar 19, 2012 4:37 am    Post subject: Reply with quote  Mark this post and the followings unread

One of the Logic Sequencers from SoundLab II:
Have fun!


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_________________
Roland Kuit
----------------------------
composer|research|synthesis|sound design|lecturer
http://rolandkuit.com/
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goldenMaster



Joined: Dec 26, 2009
Posts: 9
Location: seattle, wa

PostPosted: Tue May 29, 2012 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, there's so much you can do. When I have been sequencing lately, i've been using sequences that are restricted to 8 steps so they are easy to edit from the g2 interface. Then I change the pattern length to anything from 1-8 steps long on different sequences and let the phasing rhythms create some cross-rhythms.

I'm also big into using the randomization modules--especially for drums, putting a probability of the drum "happening" makes them sound much more alive. I put all kinds of probabilties in my patches--probabilities for an accent on a sound, for retriggering a "roll" or things like that.
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