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 Forum index » Clavia Nord Modular » Nord Modular G2 Discussion
Controlling Chaos for evolving patterns
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iPassenger



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PostPosted: Thu May 03, 2007 11:52 am    Post subject:  3 demo compositions built on the no sequencer concept Reply with quote  Mark this post and the followings unread

All purely G2 with no external or internal sequencer (with the exception of the kick drums, which are being event triggered)

Big thanks to Jan for getting me rolling on this concept, if you wanna hear what I have come up with follow the links:

http://www.fileden.com/files/2006/6/15/69966/Boodle%20Noodle.mp3

http://www.fileden.com/files/2006/6/15/69966/Standard%20Wonk.mp3

http://www.fileden.com/files/2006/6/15/69966/Sub-Due.mp3

Cheers

Ross.

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blue hell
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PostPosted: Thu May 03, 2007 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's some nice patterns you got ! And some nice sounds are used as well.
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also .. could someone please turn down the thermostat a bit.
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PostPosted: Fri May 04, 2007 8:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, nice tracks. Very Happy
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iPassenger



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PostPosted: Sun May 06, 2007 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for your comments, glad u like em.

Seriously tho, I have never in my life written as much music as I do now I have my G2. Wish i bought one years ago.

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lcvl



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PostPosted: Tue May 15, 2007 3:13 am    Post subject: Controlling chaos
Subject description: The Random Trig approach
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Hi everybody!

My first post to the electro-music.com forum. Very Happy
I'm a long time NM user, just got a G2 Engine for an incredibly low price and I'm really amazed by the number of improvements Clavia introduced with the new model.

Regarding this specific topic, I was wondering if anyone has used the following approach. It's very simple and quite un-sophisticated but I seem to get pretty good musical results out of it.

(I'm not in the studio right now, so I patched it from memory. It should work, but you never know...)

Basically I'm using the Random Trig module to create random rhythms/triggers for my sound sources (in this patch case a simple Osc Perc, playing against a steady kick drum simply used as a rhythm reference).

As expected the Prob knob controls the complexity of the pattern/number of triggers, and the lenght of the pattern is determined by the "Sync Every x" value in the Clock Generator.

Now the more interesting part: a constant value lets you decide the starting index point in the random triggers sequence of the Random Trig module so the musical result sounds a bit like repeating programmed patterns, instead of just a sequence of random values.

Any change to the constant value (pattern "number") gets triggered only at Rst points: I think that kind of regularity helps as well, musically.

This should already work pretty well by itself but I wanted to add some variation in the form of a really slow, unipolar, ascending LFO (reset at every Rst point, so it creates an always repeatable curve) that slowly increases the Prob value (through its modulation input) as the pattern is getting toward its end.

In musical terms that should create the effect of a "fill": the pattern gets busier toward the end of the pattern. You probably need to tweak the values a bit for the most convincing effect, mostly the balance between Prob, its modulation attenuator and the phase of the LFO (so its initial value after every Rst is not too high).

As I alreayd said, I'm totally new to the G2 so I'm completely open to suggestions about how to improve this method.

thanks
leo


Random Rhyhtms LCVL.pch2
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blue hell
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PostPosted: Tue May 15, 2007 9:34 am    Post subject: Reply with quote  Mark this post and the followings unread

welcome leo, will check your patch later when I get home, but reading you I get the idea that this a very usable strategy for patterns on the edge of order and chaos - and that's where the interesting stuff happens Very Happy
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lcvl



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PostPosted: Tue May 15, 2007 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

thanks Jan!
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PostPosted: Fri May 18, 2007 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice patch.

One thing i don't get and not specific to yr patch, is what the Seed input actually does. N i have read the manual several times.

Anyone can explain in explain english?

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PostPosted: Fri May 18, 2007 12:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scrub that i have just worked it out.

Blimey i am thick sometimes!

R.

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PostPosted: Fri May 18, 2007 12:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

hi

Thanks for the nice words.

Most of the time digitally calculated randomness is not really a random thing.

In the case of the G2 it's more like a reaaaaly long string of values that simply sound/look random to us.

The Seed input allows you to point to a different starting point on that sequence/string.

Resetting the sequence of triggers every x bars makes sure that the random sequence keeps repeating itself, ending up sounding like a programmed pattern.

Sorry for the quick and poor explanation but I'm cooking dinner!!!! Smile
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PostPosted: Fri May 18, 2007 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cheers dude.
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PostPosted: Wed May 23, 2007 5:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Blue Hell wrote:
All good patches and all demonstrating their purpose, and all good in their way, but still all those damned sequencers, get rid of 'm Laughing


I love that drummies patch, great sound!
Add some drums and you have a banging jeff mills tune! Smile
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PostPosted: Wed May 23, 2007 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

lcvl wrote:
hi

Thanks for the nice words.

Most of the time digitally calculated randomness is not really a random thing.

In the case of the G2 it's more like a reaaaaly long string of values that simply sound/look random to us.

The Seed input allows you to point to a different starting point on that sequence/string.

Resetting the sequence of triggers every x bars makes sure that the random sequence keeps repeating itself, ending up sounding like a programmed pattern.

Sorry for the quick and poor explanation but I'm cooking dinner!!!! Smile


I am now listening closely to this thread.

No, a good description is what I needed, thanks. Makes total sense.

I want to be more random. And this patch is cool for what I like to do (sequencing). It's a random pattern based envelope the way I look at it -- not a string of values

I am going to meet Jan Punter in person this summer, I look forward to some great discussions and demos.
/Dasz

ps.: a few minutes earlier I finished this g2 performance witch a snappy patch called DutchClock_DZ -- love those snappy g2 envelopes.
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PostPosted: Thu May 24, 2007 6:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

mother misty wrote:
Add some drums and you have a banging jeff mills tune! Smile


Bluf Laughing

Erm, I meant to say of course that I'd love to hear what you meant exactly Very Happy

(probably not like attached, which adds a bovine sequencer rather)


07-029-004.prf2
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herbivore sequencers

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 Filename:  07-029-004.prf2
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also .. could someone please turn down the thermostat a bit.
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PostPosted: Thu May 24, 2007 6:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

dasz wrote:
DutchClock_DZ
Shocked do you have an example for that ?
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PostPosted: Fri May 25, 2007 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Blue Hell wrote:
dasz wrote:
DutchClock_DZ
Shocked do you have an example for that ?


as a matter of fact, my friend, I do.

http://electro-music.com/forum/post-121909.html#121909

To you, I think the 3rd time (wow, even more than for Rob H.).

Hope you can help me to add some more motion to this kind of stuff. See ya!
/Dasz
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PostPosted: Mon Jun 04, 2007 10:01 am    Post subject:   Reply with quote  Mark this post and the followings unread

In relation to this just added this strange noodle machine:

http://electro-music.com/forum/post-123175.html#123175

Cheers to Rob and his wonderful guide for getting me thinking on how to do this one.

R.

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PostPosted: Fri Jun 08, 2007 9:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Hi guys,

I have been traveling on Vacation A this week - traveling from Vancouver Canada to Yellowstone park, and then to Oregon coast.

And I have had some time to patch while at 120km/h on the road in the motor home (no, I was not the one driving it, at the same time).

I have decided to try more random stuff (explore more modules), as I have been mainly focusing on sequencer/groove stuff in my explorations, as you may know ...

so here is a patch (on the G2 demo, make sure to run it slow at 84BPM) which I created while crossing from Idaho through Oregon sate (heading towards the beautiful Oregon coast). Bear with me, I am just beginning to use the rnd modules, and have not established a solid set of tricks yet.

So what I am exploring is not to throw the sequencer away, but rather use it to control the random modules and selecting how often the notes get played (thus the 1,2,3,4 clock dividers being selected with a random modulated mux).

Now, this patch does not evolve, and this, I gather involves thinking at even higher levels of abstraction (I'm thinking of slow moving LFO's or sequencers which control randomness, or envelopes which slowly open up and close certain parts.)

Any suggestions are very welcome. Any thoughts on the patch as well.
/Dasz

ps.: Vacation B is the European Modular Event!!!


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PostPosted: Sun Jun 10, 2007 1:12 am    Post subject: Reply with quote  Mark this post and the followings unread

holy cow, I must admit I've been bad. I didn't really read all the posts in detail in this topic nor check out any of the patches prior to my patch experiment. I guess I tend to get the gist of what is being attempted and then I go with it.

And coincidentally the ideas I was trying are along the lines of what other tried. We are all so similar... us Nordists... except for Jan ...

I am learning...
/Dasz
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PostPosted: Mon Jun 11, 2007 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

dasz wrote:
except for Jan ...
Rolling Eyes Laughing


Nice patch, but erm I ran it at 24 BPM, with two voices, american high ways are sloow with many lanes Cool

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PostPosted: Mon Jun 11, 2007 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Correction, 6 BPM Shocked

With an FM clarinet along that's doing a solo dance, and some more stuff I borrowed around.

edit: added mp3, playing are patches by Dasz (rndoregonhill3), Antimon (sbt_plant_nation), Tim (fm_klarinet_tk) and me (Initpatch1). All patches modified a bit to go together better.

(*)


slow.mp3
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some patches I borrowed around thrown together

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PostPosted: Mon Jun 11, 2007 3:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

People in the Chuck corner of this forum are working on interesting random as well : http://electro-music.com/forum/post-124121.html
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PostPosted: Mon Jun 11, 2007 6:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Blue Hell wrote:
dasz wrote:
except for Jan ...
Rolling Eyes Laughing


Nice patch, but erm I ran it at 24 BPM, with two voices, american high ways are sloow with many lanes Cool


that was a compliment, I hope that is how you took it. Your grasp of noodles sets you apart.
/Dasz
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PostPosted: Tue Jun 12, 2007 4:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Dasz I know you meant it that way, but it felt a bit lonely as well.
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PostPosted: Tue Jun 12, 2007 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fiddled around some with cross modulated lfos. Cross modulated oscillators usually gives chaotic but nice results. It has 8 variations, and the rythm will often (but not always!) be different when you revisit a variation. Change phase modulation amp and phases for new rythms.

/Stefan


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