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ark
Joined: Mar 06, 2008 Posts: 679 Location: New Jersey
Audio files: 13
G2 patch files: 31
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iPassenger
Joined: Jan 27, 2007 Posts: 1067 Location: Sheffield, UK
Audio files: 5
G2 patch files: 78
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Posted: Mon Dec 15, 2008 7:18 am Post subject:
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Love the idea. I think.. Do you mean that each voice has its own pattern? And that by somehow switching between the voices you could see/edit the different patterns?
Sounds like it might be difficult to work with...
Do the sequencers not just work monophonically regardless of where they are put?
Stuck at work so can't look at the patch just yet. _________________ iP (Ross)
- http://ipassenger.bandcamp.com
- http://soundcloud.com/ipassenger |
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blue hell
Site Admin
Joined: Apr 03, 2004 Posts: 24085 Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320
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Posted: Mon Dec 15, 2008 8:08 am Post subject:
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iPassenger wrote: | Do the sequencers not just work monophonically regardless of where they are put? |
For most sequencers there is no way to tell really as there is no way to set up a pattern for a different voice. The exception being the Note sequencer, as it has a recording interface there is a way to treat it different over the voices, and indeed it can have a distinct pattern for each voice that way. I think these patterns will not be stored though when the patch is saved, as the only voice private data I know of that is stored is some info about the last notes that were played. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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blue hell
Site Admin
Joined: Apr 03, 2004 Posts: 24085 Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320
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Posted: Mon Dec 15, 2008 8:09 am Post subject:
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Blue Hell wrote: | as there is no way to set up a pattern for a different voice. |
.. maybe there is by using MIDI modules, I didn't test that. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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iPassenger
Joined: Jan 27, 2007 Posts: 1067 Location: Sheffield, UK
Audio files: 5
G2 patch files: 78
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blue hell
Site Admin
Joined: Apr 03, 2004 Posts: 24085 Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320
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Posted: Mon Dec 15, 2008 10:46 am Post subject:
Re: Voice selector Subject description: Building block for making polyphonic patches |
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ark wrote: | I suspect that this patch does not work with more than 16 voices, and would appreciate it if someone could help me figure out how the 2's complementation notation conventions work in these patches. |
It looks like you are using the AD/DA to divide by four, and then you run out of representation space - is it not possible to use a mixer instead set to 25% ? _________________ Jan
also .. could someone please turn down the thermostat a bit.
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ark
Joined: Mar 06, 2008 Posts: 679 Location: New Jersey
Audio files: 13
G2 patch files: 31
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Posted: Mon Dec 15, 2008 11:39 am Post subject:
Re: Voice selector Subject description: Building block for making polyphonic patches |
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Blue Hell wrote: |
It looks like you are using the AD/DA to divide by four, and then you run out of representation space - is it not possible to use a mixer instead set to 25% ? |
I wanted to divide by 4 and truncate.
But I don't see why I should run out of representation space as I potentially have +- 127 and only need half of the positive section of that range. |
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blue hell
Site Admin
Joined: Apr 03, 2004 Posts: 24085 Location: The Netherlands, Enschede
Audio files: 278
G2 patch files: 320
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Posted: Mon Dec 15, 2008 12:26 pm Post subject:
Re: Voice selector Subject description: Building block for making polyphonic patches |
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ark wrote: | But I don't see why I should run out of representation space as I potentially have +- 127 and only need half of the positive section of that range. |
When you go above voice 15 the AD converter clips to 127, you could do a pre-subtract by level adding -64 to the voice no. but then you'll have to deal with negative numbers. It's a bit hard to check without a keyboard, but it looks like D7 could be treated as a sign bit then and that it can be connected to D7 on the DA instead of to D5 to make it work.
Still, a mixer set to 25% seems to work OK with about 5% less memory usage. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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