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 Forum index » DIY Hardware and Software » Supercollider
Free Buffer Automatically
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fadeddata



Joined: Dec 27, 2004
Posts: 43
Location: Nashville TN

PostPosted: Sun Feb 21, 2010 8:31 pm    Post subject: Free Buffer Automatically Reply with quote  Mark this post and the followings unread

Messing about with SuperCollider again. I have a need to do some offline processing and I would like to be able to have it rendered to disk and only record a specific amount of time. I've found away to do that with a little bit of test code but I can't get the server to free the buffer after the Envelope closes. I was hoping for somekind of call back function or something but I can't seem to find anything. Here is the code:

Code:

(
SynthDef("bubbles", {
   var f, zout, env, b;
   
   b = Buffer.alloc(s, 65536, 2);

   // create an output file for this buffer, leave it open
   b.write("~/diskouttest.aiff".standardizePath, "aiff", "int16", 0, 0, true);

   
   env = Env.new([0,1,1,0], [0.1,10, 0.1],[-5,0,5]);
   f = LFSaw.kr(0.1, 0, 24, LFSaw.kr([8,7.23], 0, 3, 80)).midicps; // glissando function
   zout = CombN.ar(SinOsc.ar(f, 0, 0.04), 0.2, 0.2, 4); // echoing sine wave
   DiskOut.ar(b, EnvGen.kr(env, 1.0, doneAction: 14) * zout);
}).send(s);
)
x = Synth.new("bubbles");


The only way to free the file buffer is to kill the server.

Any ideas?

Thanks much all,
-dustin
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