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 Forum index » DIY Hardware and Software » Lunettas - circuits inspired by Stanley Lunetta
Lunetta keyboard controller
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PHOBoS



Joined: Jan 14, 2010
Posts: 5581
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PostPosted: Thu Feb 28, 2013 10:33 am    Post subject: Lun-A-Key
Subject description: (Sub)Octave & Modulation
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here's the (Sub)Octave and Modulation part.

Very simple and nothing unusual but it's something that could be used to add something extra to the sound in other lunetta systems.
I used a 4040 to divide the original signal. There's an inverter at the input because the 4040 clocks on a high to low transistion. The switch at the
top is to select the root octave. This same switch (2x6 rotary set to 5 positions) also selects the suboctave which is the root /2.
Adding the suboctave turns the square into a sort of 4-step saw wave, because of the different resistor values.

The bottom switch is to select the modulation rate which is a lower division of the root octave, allthough it is possible to set the modulation rate
higher then the actual sound (also nice). The modulation signal is added to the ouput with a diode so it only turns the sound off. I added the
inverter so that at the start of a note (the 4040 get's reset at every keypress by the trigger pulse) it's output will be high and won't turn
the sound off. Else you would start with no sound when you press a key.

Because the 4040 gets reset at the start of a note and not at the end (which would make it a lot more complex) the end state will vary.
You won't hear it because of the output capacitor (part of the AD/AR) but sometimes the mod.rate LED will stay on sometimes it turns off.


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Last edited by PHOBoS on Thu Feb 28, 2013 11:46 am; edited 1 time in total
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PHOBoS



Joined: Jan 14, 2010
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PostPosted: Thu Feb 28, 2013 11:45 am    Post subject: Lun-A-Key
Subject description: Power & SND Bufer + teaser demo
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Some small bits, 3V power supply and the buffer to convert the keyboard output to a CMOS level.

AD/AR will follow. I just did some tests, and I think the 'problem' is not that it doesn't retrigger just that it doesn't dicharge the cap first, which is actually fine with me.

And here's a little teaser demo with some added reverb.


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Lun-A-Key - Power and SNDBuffer.gif



PHOBoS - Lun-A-Key - teaser demo.mp3
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Lun-A-Key with added reverb

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PHOBoS



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PostPosted: Thu Feb 28, 2013 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

some pre-final pics. The front panel did stay in place by itself but I secured it with some hotglue.


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PCB and keyboard all wired up.
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lunkeyboard16.jpg
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everything installed and ready to be closed up
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PHOBoS



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PostPosted: Thu Feb 28, 2013 6:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

smurfin


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analog_backlash



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PostPosted: Fri Mar 01, 2013 6:18 am    Post subject: Reply with quote  Mark this post and the followings unread

The final results look great again PHOBoS Very Happy

Another construction question. How do you do your panel artwork? I do mine with an inkjet printer and a laminator, but I can't seem to get the results that you do. I have read about using wire-wool on the laminated print surface, to give it a matt finish (which I do). I just never seem to get the artwork smoothly glued down afterwards. Crying or Very sad

Any tips?

Gary
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Cynosure
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PostPosted: Fri Mar 01, 2013 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Another awsome build phobos. great job!
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PHOBoS



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PostPosted: Fri Mar 01, 2013 11:33 am    Post subject: How to make frontpanels like PHOBoS
Subject description: step by step guide
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Thanks! Gary and Jake Very Happy

let's see if I can give you a step by step rundown on how I do it.

step1: design a frontpanel, I use photoshop since I'm used to it,. but there are better programs for it. Can't give you much suggestions for it,
you'll learn and get better by doing it. And I get a lot of inspiration by watching what other people make. I do usually print out a
simplified greyscaled version, to get a better idea on how it will look. It's also useful to test if you have enough space for components.

step2: when you're completely satisfied with your design, print it (or better, wait untill after step 4). I use a laser printer myself (Samsung
CLP-320, not the best quality but good enough for me), You could use an inktjet, allthough that can get problematic with full color designs, or
maybe have it printed somewhere else.

step3: while I'm making the front design I also make a drill template, which only has crosshairs for the holes and an outline. Sometimes I leave
the text on there too so I know what all the holes are for. Then I use some painters tape to stick it to the panel and then drill all the holes.
- Put a piece of (flat) scrapwood underneath it so you get cleaner holes. After that sand the panel.
update: I now use sprayglue instead of tape which works much better

step 4: Next I paint the panel,. even when I'm covering it for the most part with a frontlabel. Might not be necessary, it depends a bit of
what you use to glue it together. I paint it using spraypaint, usually a couple layers of primer first and then 2 or more layers of color,
with some sanding in between. No clear coating though.

step5: during this painting process I prepare the frontlabel. I first cut it roughly to size, leaving an extra edge of ± 5 mm, using one of those
cheap plastic boxcutters. Always do a test cut first to see if it's sharp enough, else it might damage your nicely printed paper while cutting mad, short circuit .
Next I add a layer of thin self adhesive plastic to the backside, and then I cut it neatly to size. The plastic I use is actually meant to print on
directly. link. It will add more strength to the paper so it doesn't tear up so easily, which I started doing because of the way I attach the
frontlabel to the panel. Which brings me to the next step.

step6a: When you have your frontlabel printed and cut and panel drilled and painted you have to stick them together. There are several ways
to do this. For my synthcases I used woodglue which is also why I needed to use the plastic else the paper would get all bubbly and tear very
easily. I apply it with a paintroller to the frontpanel. For my PWM Lunetta and this Lun-A-Key I used double adhesive tape instead link. It makes
it a bit more expensive, especially with larger panels, but it sticks better then the glue and adds some extra strenght and thickness. You could
leave the extra plastic layer off if you do it this way,. but it's nicer with. Another way is using spayglue, which I use for my modular lunetta
panels. But it's a bit more messy and doesn't always stick too well.

step6b: the most nerve racking part, glueing it together while trying to line everything up. Unless the label and panel are the same size
(which will makes corners peel off easy) you will need some backlight for this. sometimes a PC monitor will work or a simple light box or just
the sun using a window. When using woodglue you have a little bit of time to slightly adjust it, but with the double adhesive tape you only have
one shot at it. I don't just pull of the protective layer and then hope to get it stuck exactly right at the panel btw. I first pull off a little bit and fold
it back, then line up the part where it's still in place and when I think it's in the correct place I push down on the uncovered, sticky part. From there
on it's just slowly peeling it off while pushing the label on the panel.

step7: now you need to add a protective layer. You could use all kinds of stuff for this but what I use is woodglue, again applied with a paintroller Cool.
Just the ordinary white stuff that dries transparent, allthough I've been using a special waterproof version of that lately. You have to work
quick though since it dries pretty fast. But it leaves a nice thick structered layer

step8: after you let this dry (it dries fast but I wait at least an hour). You can cut the holes in the label. I do this by first making some starshaped *
cuts with an exacto knife, and then use a round file. Takes a bit of practise but you get the hang of it after a couple of holes. I always wear a glove
on the hand I use to hold the panel. The glue protects but isn't rocksolid (especially not after 1 hour) And I don't want my fingerprints embedded in it.

and that's it. Cool

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analog_backlash



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PostPosted: Fri Mar 01, 2013 2:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, that's certainly given me something to think about! Thanks for the in-depth description - I'll probably need to read it a couple of times more to take it all in. You obviously do get good results, so it must be worth all the effort Very Happy

Gary
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PHOBoS



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PostPosted: Fri Mar 01, 2013 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah you'll probably have to read it a couple of times,.but if you have any questions, just ask. I tried to find an inexpensive not too hard way, that
gives good results, and this is how I do it at the moment. But the process migth change in the future. A nice and simple way is how Dave (Skrog
Productions) does it, which is print it on vinyl (I assume it's self adhesive). But you would have to know a place that can do that for you.
There are things available for printers too, but the first one I tried (suitable for laser printers it said) kinda melted and it took me a lot of time to
get my printer clean again, and I just got it Shocked . So I'm a bit reluctant now to try stuff like that.

----------------

anyway I hadn't posted the schematic for the AD/AR envelope generator yet so here it is.
It's a very basic setup with a single 555, allthough this time I didn't use the discharge pin (7) for the decay/release but pin 3 aswell. I think
I got this idea from a schematic posted in the Schematics Vault but I can't seem to find it right now. Here's how it works:

Starting in AD mode. The 555 get's a trigger pulse (inverted by U1d), which will make the output (pin3) go high. This will charge the
timing capacitor untill it reaches the treshold level (measured by pin 6) and then the ouput will go low again which discharges the cap.
Charge and discharge times are of course adjustable with the two 500K pots.

In AR mode the same thing happens but with a few differences. Because the trigger input of the 555 is connected to the keyboard Gate instead
of Trigger output, it's output will stay high as long as you hold a key down. Only after you release the key it will discharge. Normally it would only
discharge once it has reached the treshold level, but this is were the connection to the reset pin comes in to play. As soon as you release the
key it wil reset the 555 which will make it's ouput low instantly.

Of course so far it's just a varying voltage, now to use it for something. The first thing is a buffer transistor, which functions pretty much the
same as an opamp configured as a voltage follower. I didn't want to use any opamps and since it's a self contained circuit a simple transistor
was good enough. This transistor drives another transistor which actually controls the amplitude of the signal. (VCA). The resistor values
are just the first ones I tried and it worked instantly Very Happy So I left it at that. I did replace the 47K output resistor with a 47K pot for level control.


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Last edited by PHOBoS on Sat Mar 02, 2013 9:27 am; edited 1 time in total
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PHOBoS



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PostPosted: Sat Mar 02, 2013 8:34 am    Post subject: Lun-A-Key demos Reply with quote  Mark this post and the followings unread

2 demos, first one demonstrates the different sounds. First stepping through octaves, then again with suboctave added and then some variations
with the modulation added. After that some different AD settings and pitch control demo. The second one has a VCO added for some extra
background sounds.

Sequencing was done with a modular lunetta patch involving a 4040, 4017 and some other logic.


PHOBoS - Lun-A-Key - demo.mp3
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PHOBoS - Lun-A-Key - seqdemo.mp3
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elmegil



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PostPosted: Sat Mar 02, 2013 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now you need to do a cover of Autobahn with those sounds Smile
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PostPosted: Wed Mar 13, 2013 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

A beautiful synth - congratulations!
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PostPosted: Mon Mar 03, 2014 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Phobos this is amazing. Smile
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Check out the FREE Intro to Lunettas Document
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PHOBoS



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PostPosted: Wed Mar 05, 2014 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks DrOffset Very Happy

Something I never mentioned, at least not in this thread, Is that I also added midicontrol. It's just note on/off though, none of the other controls can be
adjusted by midi.


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Lun-A-Key midi control
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garcho



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PostPosted: Mon May 05, 2014 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

absolutely stunning, bravo!
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PostPosted: Fri Jan 02, 2015 1:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

great stuff phobos Exclamation
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PHOBoS



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PostPosted: Fri Jan 02, 2015 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks Very Happy

I'm still very happy with this one.
(funfact: it was used for all the melodies in MoooonCows )

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