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 Forum index » Clavia Nord Modular » G2 Performances - Noodles
Chaotic noodle thingy
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Rob



Joined: Mar 29, 2004
Posts: 580
Location: The Hague/Netherlands/EC
G2 patch files: 109

PostPosted: Mon Jun 13, 2005 8:59 am    Post subject: Chaotic noodle thingy Reply with quote  Mark this post and the followings unread

This is probably the first noodle I post here. Though some might probably argue that this is not a proper noodle, as there is actually a well-defined structure in the patching. See it as my personal style of noodling. Smile

From reactions on the G2 delay lines in another part of this forum it appears that I'm part of a small minority that is actually totally in love with the G2 delay lines (its almost like its only me). First of all, they have a nice 14 to 16-bit sound that reminds me a lot of the sound of the Akai S1000. Second, with a little ACE technology (analog circuitry emulation, basically the proper mix of integrators, allpass filters and odd harmonic distortion) I managed to recreate what for me is sufficiently close to the sound of my old beloved tape echoes. (Like some people rave on vinyl, I'm still a dedicated tape man myself.)

This noodle is based on the chaos generator that I posted in the Building Blocks subforum, plus some heavy harmonic distortion, tape emulation and a matrix patch that is still in evolution.

Musically, the noodle is just one more in an endless series of tributes to Barbarella, the Barrons, Douglas Adams, and the like. So, don't be surprised if you listen to this for a couple of hours you will suddenly experience a deeper understanding of the number 42.
Its just two types of sounds, one shimmery metallic sound plus a spacey, heavily distorted type of sound. This last one is a balanced system, sort of a physical model actually. The sort of physical modelling that appeals a whole deal more to me as flutes or violins. But what the heck, to each his own. Very Happy


Vegan5.prf2
 Description:
Pretty powerful screetches and grumblings from the primordial soup, with some shimmering metallic flashings. All at a relaxing 91 BPM.

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 Filename:  Vegan5.prf2
 Filesize:  22.57 KB
 Downloaded:  1588 Time(s)

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blue hell
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Joined: Apr 03, 2004
Posts: 24075
Location: The Netherlands, Enschede
Audio files: 277
G2 patch files: 320

PostPosted: Mon Jun 13, 2005 10:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Heftig !

The number 4 begins to be verry clear already, haven't got a clue about 42 yet, but somehow it reminds me of Howards garden, but maybe I'm a bit feverish stil :-)

Jan.
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mosc
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Posts: 18195
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PostPosted: Mon Jun 13, 2005 10:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I like this one, Rob. Reminds me of being on a long train trip. I haven't been on a train in a long time, so my memory is properly seasoned. Smile
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ian-s



Joined: Apr 01, 2004
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Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626

PostPosted: Mon Jun 13, 2005 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very Magrathean O-).
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cebec



Joined: Apr 19, 2004
Posts: 1098
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PostPosted: Mon Jun 13, 2005 6:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool... like hurtling through space or down a coal mine shaft!
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mother misty



Joined: May 13, 2004
Posts: 681
Location: Ghent / Belgium
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PostPosted: Wed Jun 15, 2005 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Amazing rob, sounds great!

have you posted that harmonic distorter & tape emulation patch somewhere seperate?
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Afro88



Joined: Jun 20, 2004
Posts: 701
Location: Brisbane, Australia
Audio files: 12
G2 patch files: 79

PostPosted: Thu Jun 16, 2005 3:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Really excellent sounds

It... doesn't sound like a G2!

I love the distortion you've used, and the echo sounds very spacey. Thanks very much for sharing this patch - I'm off to analyse Very Happy

edit: Great structure too, still got me keenly interested quite a while in, and I usually get bored with noodles pretty quick Wink
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Afro88



Joined: Jun 20, 2004
Posts: 701
Location: Brisbane, Australia
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G2 patch files: 79

PostPosted: Thu Jun 16, 2005 3:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Errr, a little off topic I guess, but I just managed to isolate the tape delay effect, and it sounds really, really amazing.

This then led me to just the tape emulation effect and again I was blown away. This is the kind of patch that can, and if people know about it, will sell G2's. It does really nice things to the audio. I've run a few things through the G2's inputs and it makes them sound oh so warm.

I feel like I'm playing a brand new "vintage" synth.

Genius. Thanks again for sharing this with us Rob. I would actually pay good money for a patch like this, and I'm glad you're generous enough to share it with us.
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cebec



Joined: Apr 19, 2004
Posts: 1098
Location: Virginia
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G2 patch files: 31

PostPosted: Thu Jun 16, 2005 7:08 am    Post subject: Reply with quote  Mark this post and the followings unread

wow! would you mind posting the isolated tape delay effect? it doesn't seem like it's been posted as a building block. I think Rob mentioned that his talk on ACE would be published online at some point, too. That would be great since once he got going (at e-m2005) I wanted to know more and more...
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Rob



Joined: Mar 29, 2004
Posts: 580
Location: The Hague/Netherlands/EC
G2 patch files: 109

PostPosted: Thu Jun 16, 2005 4:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

cebec wrote:
wow! would you mind posting the isolated tape delay effect? it doesn't seem like it's been posted as a building block. I think Rob mentioned that his talk on ACE would be published online at some point, too. That would be great since once he got going (at e-m2005) I wanted to know more and more...


I will soon post it as a building block with proper explanation how and why it works, there's a little to say about it and I worked on it for quite some time actually. There's a few variations in implementing the tape saturation effect and the effect of the heads. I feel I'm getting close now.

Regrettably my computer totally crashed out on me yesterday and all that is left at my disposal is a laptop. Next few days I must install a new computer and salvage all the stuff from the crashed disk. Blaaah, that's really what I hate about computers: when a synth dies it is simply silent, but when a computer dies there is so much of what one used it for still in the dead machine and all that must be salvaged in some way or another. Grrr, I hate this so much!
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cebec



Joined: Apr 19, 2004
Posts: 1098
Location: Virginia
Audio files: 3
G2 patch files: 31

PostPosted: Thu Jun 16, 2005 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm sorry to hear that, Rob. Past Sunday I had major problems with both of the computers in my household (one psu and one irrecoverable data error) That same evening, my friend's car broke down as he tried to leave!
Shocked


But I'm excited to see your work when you're ready... ACE is something I'm very interested in learning on/with the G2.
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mosc
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PostPosted: Fri Jun 17, 2005 6:33 am    Post subject: Reply with quote  Mark this post and the followings unread

ACE, Analog Circuit Emulation, may start out as an attempt to reproduce the characteristis of analog circuits, but I think it is more general. Once the principles are discovered, then these techniques become part of the know and useful techniques for synthesis. Once the analog circuit sound is oncerstood in terms of staturation, distortion, and equalzation, and there are patching techniques to achieve these, then new synthesis methods are possible.
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cebec



Joined: Apr 19, 2004
Posts: 1098
Location: Virginia
Audio files: 3
G2 patch files: 31

PostPosted: Fri Jun 17, 2005 6:52 am    Post subject: Reply with quote  Mark this post and the followings unread

mosc wrote:
ACE, Analog Circuit Emulation ... then new synthesis methods are possible.


That is precisely why I'm so interested!! and i feel, after using the Nord and Generator/Reaktor platforms for awhile, that I'd rather do my initial exploration on the former, infusing 'traditional' synthesis methods with lower-level approaches. There's still so much to learn and I'm looking forward, not back...
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