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 Forum index » Clavia Nord Modular » G2 Patches - Completed » FX
Faulty Computer
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Afro88



Joined: Jun 20, 2004
Posts: 701
Location: Brisbane, Australia
Audio files: 12
G2 patch files: 79

PostPosted: Sun Jun 19, 2005 10:56 pm    Post subject: Faulty Computer Reply with quote  Mark this post and the followings unread

Sequenced fx noises. Sounds kind of like a broken computer in a generic 60's/70's sci-fi tv show Laughing


Faulty Computer.pch2
 Description:
Sequenced fx noises

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 Filename:  Faulty Computer.pch2
 Filesize:  3.94 KB
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eposk



Joined: Apr 29, 2005
Posts: 155
Location: Portland, OR
G2 patch files: 1

PostPosted: Mon Jun 20, 2005 7:40 am    Post subject: Reply with quote  Mark this post and the followings unread

great patch!
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cebec



Joined: Apr 19, 2004
Posts: 1066
Location: Virginia
Audio files: 3
G2 patch files: 31

PostPosted: Mon Jun 20, 2005 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah! so many cool fx/noise-making possibilities built into this one...
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mosc
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Joined: Jan 31, 2003
Posts: 17621
Location: Allentown, PA
Audio files: 125
G2 patch files: 60

PostPosted: Mon Jun 20, 2005 11:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Lot's of fun.

Funny, computers never make the noises that are stereotypical to them. Shocked

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cebec



Joined: Apr 19, 2004
Posts: 1066
Location: Virginia
Audio files: 3
G2 patch files: 31

PostPosted: Mon Jun 20, 2005 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

mosc wrote:

Funny, computers never make the noises that are stereotypical to them. Shocked


yeah. did they ever? they probably (in the early days) made whirring, humming, and other rhythmic sounds owing to the movement of their mechanical parts.
somehow 'S&H-type' and 'random' sequences became associated with the sound of a computer computing. could it have something to do with the (imagined) sonification of data streams?
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mosc
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Location: Allentown, PA
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PostPosted: Mon Jun 20, 2005 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

cebec wrote:

somehow 'S&H-type' and 'random' sequences became associated with the sound of a computer computing. could it have something to do with the (imagined) sonification of data streams?


Could be. Maybe this stereotype comes from the sounds used in early movies that had computers. The general public didn't know what computers were or what they sounded like. I'm sure Hollywood producers told their directors they had to make noises. My experience in early computer centers, and even today's ones, was that the main noise was the sound of rushing air from the air conditioning systems. That wouldn't hack it in a movie. Roby the Robot made mechanical sounds. This would make for an interesting academic study. Maybe someone could find the source of these sounds and get a PhD.

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General Elektrick



Joined: Apr 06, 2004
Posts: 254
Location: Berlin/Germany
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PostPosted: Mon Jun 20, 2005 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very Happy
Nice one Afro!!
Keep me smiling a lot

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General Elektrick

"If something is boring after two minutes, try it for four. If still boring, then eight. Then sixteen. Then thirty-two. Eventually one discovers that it is not boring at all." --John Cage.
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Afro88



Joined: Jun 20, 2004
Posts: 701
Location: Brisbane, Australia
Audio files: 12
G2 patch files: 79

PostPosted: Mon Jun 20, 2005 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

mosc wrote:
Could be. Maybe this stereotype comes from the sounds used in early movies that had computers. The general public didn't know what computers were or what they sounded like. I'm sure Hollywood producers told their directors they had to make noises.


The only time I heard a computer make the stereotypical noises (besides in games and demos) was when I had my Amiga. There was a random landscape rendering program called Vista, and you could turn on the sound of it computing. It would use something like colour value as it's source and use that to modulate the pitch of a sinewave. Some interesting noises came out of that, verging on FM in some parts, but because the Amiga was so slow most of the time it was just a fast atonal melody Laughing
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Jason



Joined: Aug 12, 2004
Posts: 466
Location: Los Angeles, CA. USA

PostPosted: Mon Jun 20, 2005 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

yea afro this one is neat, I just simply set the clock to master and chasing my sequencer, just to hear what would happen, it is just hours of fun waiting to be had calling out!
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