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torsig1967
Joined: Mar 29, 2006 Posts: 162 Location: Sweden
Audio files: 2
G2 patch files: 1
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Posted: Wed Oct 29, 2008 1:10 am Post subject:
Notify ALL voices of new note? |
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Is it possible to somehow send a trig signal to all active voices whenever a new note is triggered?
Example. Holding a chord of a few notes I press a new key. Now I want all the G2-voices already sounding (active) in the chord to "know" a new note has been pressed. A trig pulse would be the best notification.
I can't use Monokey-gate since it's already on because I'm holding a chord. I could use Monokey-last and see if it changes (= new note) but that won't work if I press the same key repeatedly. Then I will get a notification only for the first note. I really need this to work for all cases everytime. |
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Antimon

Joined: Jan 18, 2005 Posts: 3371 Location: Sweden
Audio files: 211
G2 patch files: 92
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Posted: Wed Oct 29, 2008 4:46 am Post subject:
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Put a keyboard input in the FX area. Send the gate to a bus, and listen on that bus in the voice area. You might be able to use a pair of MIDI control send/recieve modules as well.
Edit: Sorry, put the keyboard input in the voice area, and route the gate through a logic pulse module.
/Stefan _________________ Antimon's Window
@soundcloud @Flattr @myspace A blog home - you can't explain music |
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Tim Kleinert

Joined: Mar 12, 2004 Posts: 990 Location: Zürich, Switzerland
Audio files: 6
G2 patch files: 201
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Posted: Wed Oct 29, 2008 5:20 am Post subject:
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I have an idea that might work, but unfortunately would use up 2 slots.
In the first slot, set the voice count to 1 voice mono mode (NOT legato). Contrary to the legato mode, this monophonic mode retriggers the envelopes at every new key stroke, even if many keys are already depressed. It does this by creating a positive going logic flank (trigger) at every new keystroke. (Meaning: If some keys are already depressed, the already-positive gate signal will be interrupted just for a few samples in order to create a new trigger flank.)
Patch the gate output from the regular keyboard module into a logic pulse module (with the shortest possible time setting) and patch its output into a bus channel.
In the second slot, patch whatever you intend and get the trigger signal from that bus channel.
My G2Xs aren't set up right now so I can't test this myself and post a patch (would be a performance, rather). But my mind tells me this should work as you wish. _________________
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torsig1967
Joined: Mar 29, 2006 Posts: 162 Location: Sweden
Audio files: 2
G2 patch files: 1
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Posted: Wed Oct 29, 2008 3:49 pm Post subject:
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| Antimon wrote: | Put a keyboard input in the FX area. Send the gate to a bus, and listen on that bus in the voice area. You might be able to use a pair of MIDI control send/recieve modules as well.
Edit: Sorry, put the keyboard input in the voice area, and route the gate through a logic pulse module.
/Stefan |
Yes, both these methods work and I don't need to go through the FX. Just put the send and recieve modules besides each other. The MIDI-control methods is slower but on the other hand I might need the bus for other purposes so it's good to know about both.
I won't post the patch now. I'm working on a special master keyboardpatch for Akai MPC1000 (which has a very strange midi implementation) and I'll post it when it's complete.
tim, I'm sure your method works too but there's really no need to use a second slot. |
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