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 Forum index » Discussion » Composition
A discussion of the DAW as a compositional tool
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Antimon



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PostPosted: Wed Aug 29, 2007 7:07 am    Post subject: A discussion of the DAW as a compositional tool Reply with quote  Mark this post and the followings unread

( This topic starts a bit odd since I split it from this thread:
http://electro-music.com/forum/topic-19783.html . )


I agree that latency can be a great creativity-killer.

/Stefan

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PostPosted: Tue Sep 04, 2007 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

iPassenger wrote:

Not too long since i decided that everything in the pc was the way to go and in terms of compatability and workflow, it certainly has its advantages but I had no fun at all, everything seemed like a chore and i was never truly satisfied with the sound quality. Not to mention programming everything, as playing (due to latency) was so annoying.


I agree, mostly. I think DAW's are the worst thing that ever happened to electronic music, they make no sense to me at all. It's not the programing as such that I have a issue with, it's that there is insuficient linking between "programing" and "playing music". I don't see why programing notes/ beats shouldn't be a way of playing a instrument but DAW's seem almost build to the express purpose of unlinking those. Mice feel kinda clumsy as instruments to me and I think it's counter-productive to have all the feedback visually instead of auditory... I also think that where visual feedback is used it's often abstracted in a counter-productive way.

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PostPosted: Wed Sep 05, 2007 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
I don't see why programing notes/ beats shouldn't be a way of playing a instrument but DAW's seem almost build to the express purpose of unlinking those.


You can do something I guess with cue points and repeats and stuff (which somehow never really appealed to me), but the wave editor is mostly for "wave claying" IMO, or simulating a tape studio.

I still don't understand what a DAW is other than a (maybe rich featured) wave recorder/editor BTW.

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PostPosted: Wed Sep 05, 2007 12:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Blue Hell wrote:
I still don't understand what a DAW is other than a (maybe rich featured) wave recorder/editor BTW.


Well... I see it as different kind of modular with a lot of extra's.

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PostPosted: Thu Sep 06, 2007 9:38 am    Post subject: Reply with quote  Mark this post and the followings unread

A modern DAW is essentially a traditional recording and production studio.
It can be used as an instrument and songwriting tool, which is a good thing, but this also poses a lot of creative workflow problems.

Some examples:

    You end up producing a song when really you should be writing a song.
    You commit to mastering choices when you really should be capturing performances.


When you record your own material using a DAW, then first of all you should be a bitching goodamn pain in the ass musician who kicks engineer ass ( and that engineer is you ) and you lock the goddamn producer ( that´s you too ) out of the studio until you and the engineer ( which still is you ) have sorted out the recording of the tracks.

And... stay away from those more cowbell moments..

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PostPosted: Thu Sep 06, 2007 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:

When you record your own material using a DAW, then first of all you should be a bitching goodamn pain in the ass musician who kicks engineer ass ( and that engineer is you ) and you lock the goddamn producer ( that´s you too ) out of the studio until you and the engineer ( which still is you ) have sorted out the recording of the tracks.


DAW's a fine for *recoding* tracks, no contest there, but what abour *writing* a track?

I think DAW's are barking up the wrong tree entirely there, it's kinda convenient that you can have a emulation of a studio inside of a computer but controlling it all with the mouse means you end up with a situation that's not unlike trying to deal with a studio + a set of instruments with one hand tied behind your back.

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PostPosted: Thu Sep 06, 2007 10:38 am    Post subject: Reply with quote  Mark this post and the followings unread

I see few problems with modern DAWs, and clearly the products will be improved as well. Do you need hands on experience.. buy external control surfaces.
Writing.. yes.. that is the problem. A DAW is rarely the most effective songwriting tool.

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PostPosted: Fri Sep 07, 2007 4:46 am    Post subject: Reply with quote  Mark this post and the followings unread

That's what I meant, for recording they are fine but I don't think that that's what they are used for, I think most DAW users use them to write in directly. Because of their nature and workings this makes the whole thing into a start-stop process which affects the end result.

I don't understand why there are hardly any tools aimed at playing/improvising a five minute song in five minutes; sure there are plenty that will allow you to present previously written material in a form that has some facilities for re-structuring but that's not what I mean.

I suspect most of the uniformity and lack of spontaniousness in contemporary music comes from the uniformity in the tool used and those not being very conductive to spontanious gestures.

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PostPosted: Fri Sep 07, 2007 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it OK if I split the the thead and move the DAW related discussion to somewhere else.? This is an interesting topic.

OK.. I split the old topic. This topic originated in this thread:
http://electro-music.com/forum/topic-19783.html

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PostPosted: Fri Sep 07, 2007 5:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Good move, agreed.
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PostPosted: Fri Sep 07, 2007 5:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
I don't understand why there are hardly any tools aimed at playing/improvising a five minute song in five minutes; sure there are plenty that will allow you to present previously written material in a form that has some facilities for re-structuring but that's not what I mean.


Any decent DAW will do that just fine. It´s just like the old days with recording to tape. I think this has more to do with awareness and workflow problems. There is too much focus on "production" these days and almost none on engineering. Recording what goes on in the studio in the best possible way to "tape" is a completely different task and involves skills not obtained by any "Learn Reason in 24 hours" article in a neewbie music mag.

I guess the neewbie mag industry should be blamed for this.

I´m not dissing the "producer" role, but too much of the DAW and ITB ( in-the-box )hype these days confuses the real issues.

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PostPosted: Fri Sep 07, 2007 5:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
That's what I meant, for recording they are fine but I don't think that that's what they are used for, I think most DAW users use them to write in directly. Because of their nature and workings this makes the whole thing into a start-stop process which affects the end result.


I compose directly to DAWs sometimes, a lot like I used to compose to my old 4-track portastudio, only with more tracks and sometimes with repetitive stuff recorded to clips or copy/pasted. Stuff I've done this way I wouldn't have been able to do with brain + sheet music writing, or improvisation. My abilities are limited, sure, but you could also see it as an alternative way to compose, resulting in music that you may or may not like.

I personally think that a piece can be enjoyable even if you can't perform it live.

/Stefan

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PostPosted: Fri Sep 07, 2007 5:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Good point. I do however imagine that you are in the right mode when doing this. It´s all about which one of the many incarnations of you that is in charge of the recording/writing session. Very Happy

The studio as a compositional tool is a valid concept and this is also the case with the dreaded DAW.

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PostPosted: Fri Sep 07, 2007 6:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Sure, I´m using the DAW as a writing tool myself. I can see notation and edit parts and stuff. I see the DAW as not one tool, but rather a lot of different tools available at the same time. I think what Kassen is getting at is that the various DAW and production studio hybrids tend to offer set ways of thinking when writing/producing a piece. This means that the tool could easily be the result rather than having the composer/musician in charge.

These days it is the norm to bundle all sorts of loops with a DAW, there will be at least one DR-55 or TR styled rythm box thingie in there too with lotsa presets. Kassen suggests that it´s way too easy to be picking pre digested cherries, prawns and feta cheese and building the dish based on available options rather than actually enjoying creative freedom.

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PostPosted: Fri Sep 07, 2007 6:05 am    Post subject: Reply with quote  Mark this post and the followings unread

I still use my DAW as a glorified 4-track. Even when I use a program like Fruity or Rebirth (yes, yes, I'm very up to date on software... ha) - I'm running them in pattern mode and changing on the fly - routing the sound out to my mixer and hardware and then back into my old copy of Vegas to record the audio. Once all the tracks are recorded I'll start fidgeting with mixing and then later mastering in Sound Forge.

Of course - now that my really old DAW died... I'm going through the process of trying to get all my old software working on a newer computer - so I'll likely end up with some software changes. Hopefully not. I'm happy with what I have currently.

Good point on cherry picking presets and such with the packaged software tools. I'll argue that's always been a crutch whether we're talking about old hardware presets or new software presets. I do think it's easier to fall back on those crutches in software... but that's just my opinion.
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PostPosted: Fri Sep 07, 2007 6:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Antimon wrote:

I personally think that a piece can be enjoyable even if you can't perform it live.


Absolutely. What I find odd though is that "the industry" and so aparently the public isn't more concerned about enabeling people to write/perform more pieces in real time. We have realy big computers these days, they can do nearly anything, often in real time, then one limit is basically in the ideas the programing is based on.

DAW's seem centered towards automating and easing things that are chores in studios; labeling and sorting takes, cutting and pasting tape, patching instruments, etc. All of that is commendable because none of those are all that much fun and I'd rather see people judged by where they cut then by how well they can apply the special stickie-tape.

Still, all of those are analogies for things that were already there and none of them realy concern the writing process. Now that it turns out that people are also writing in DAW's I think it's time to adress this and invent analogies to speed this up (preferably speed it up so much that it becomes a realtime process) like recording has been sped up.

As musical compositions are inherently heavily time and timing based I beleive one of the first areas to look into would be a way to indicate what moment in time one would like to change/edit/add to in a non-visual way, preferably involving both hands. Nearly everything in DAW's can be operated using external controlers but in generally not the time-based elements (which rely on the mouse and graphical feedback soley) while I think those are basically the core of the piece on a compositional level.

I believe this is a huge weakness, evidently many people are writing a lot of great music directly in DAW's despite this but that's hardly a reason not to develop in that direction. It's not bad to write something you couldn't play in realtime at all, I just think it would be nicer if things would change so you could also elect to play it in real time.

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PostPosted: Fri Sep 07, 2007 6:24 am    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
Sure, I´m using the DAW as a writing tool myself. I can see notation and edit parts and stuff. I see the DAW as not one tool, but rather a lot of different tools available at the same time. I think what Kassen is getting at is that the various DAW and production studio hybrids tend to offer set ways of thinking when writing/producing a piece. This means that the tool could easily be the result rather than having the composer/musician in charge.

These days it is the norm to bundle all sorts of loops with a DAW, there will be at least one DR-55 or TR styled rythm box thingie in there too with lotsa presets. Kassen suggests that it´s way too easy to be picking pre digested cherries, prawns and feta cheese and building the dish based on available options rather than actually enjoying creative freedom.


Well, yes and no. It's not the presets that I'm after, I think that a signifficant degree of intergration can actually be a huge boon.

Let me pick a fairly typical example of editing a event. Say your DAW has a intergrated drumsynth and you just made it play some drum loop. Imagine you are sitting back with your eyes closed trying to judge wether the pattern is right. Suppose that at some point in this loop is a highhat that you find to be a 16th note early. When working with a traditional DAW this now means opening your eyes, looking at the schreen, figuring out what icon represents this highhat, moving your mouse cursor to it and then moving it a 16th back. Then you might close your eyes again.

What I think DAW's need in this scenario is a way of selecting the highhat without referencing the schreen, then moving it without opening your eyes or looking at your hands or stopping the music.

Personally I find it quite silly that you can't do this in 2007, I realise that in the early days of computing program interfaces were expected to be somewhat like spreadsheets but we kinda moved beyond that now so isn't it about time that DAW's too stopped looking and being operated like specialised spreadsheets?

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PostPosted: Sat Sep 08, 2007 6:29 am    Post subject: Re: A discussion of the DAW as a compositional tool Reply with quote  Mark this post and the followings unread

Antimon wrote:
I agree that latency can be a great creativity-killer.

/Stefan


IIUC, latency is the result of a design decision to use larger block sizes for audio calculation to conserve CPU. E.g., SuperCollider by default uses a 64-sample block (smaller by a factor of 8 or 9 than the typical DAW/plugin block size). When I play a synth in SC using a MIDI keyboard, latency is undetectable -- of course it's there but it's well below haptic rate. (64 samples is about 1.45 ms at 44.1 kHz, but you have to get up to at least 5-10 ms before the ear can distinguish attacks.)

Now, why would DAWs have to conserve so much CPU? Leaving aside overloading a project with fx and tracks, there is that hoggish GUI to contend with...

Probably the block sizes could be reduced in DAWs but perhaps the code is not efficient enough to support it (whereas James McCartney, author of SC, is a nut for speed-optimization and it shows both in the code and in performance).

Kassen's idea of an improvisational interface is fantastic and forward-looking. I'm afraid I'm not bright enough to envision how it would work Wink but I'd love to see it (with my eyes closed, of course Razz ).

James

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PostPosted: Sat Sep 08, 2007 7:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Soundcards sometimes impose latency. I used soundblaster cards for a couple of years, which worked fine for my humble requirements, until I bought a brand new computer circa 2001, and I suddenly experienced latencies around half a second - no matter what setting I tried to tweak. I didn't even know what latency was until this. My last soundcard (an M-Audio firewire box) promised near-zero latency, which I've learned to interpret as "enough latency to be irritating".

/Stefan

p.s. spellchecker wants to change Soundblaster to sandblaster Laughing

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PostPosted: Sat Sep 08, 2007 10:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Antimon wrote:

p.s. spellchecker wants to change Soundblaster to sandblaster Laughing

Maybe it's trying to tell you something: http://www.sandbridgetech.com/sb_architecture.htm (The Sandblaster® Instruction Set Architecture (ISA)). 16 bits DSPs, not Mot's 24, but with 8 hardware threads I'm guessing that doing 24 or 32 bit math would be just fine for music processing.

I find DAWs useful for getting a "second opinion" when trying some new technique. The music in my head doesn't always match the music that other people hear, although of course the music in the DAW may not match either. But it is a way to get an 'outside perspective' on how something I am playing via an acoustic intrument sounds with processing applied. The act of playing overlays its own perceptions, so using a DAW as a simple recording tool is helpful for feedback on processing experiments.

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PostPosted: Sat Sep 08, 2007 7:58 pm    Post subject: Re: A discussion of the DAW as a compositional tool Reply with quote  Mark this post and the followings unread

@James;

Yeah, drawing to the screen is still expensive, especially if you want all those cool moving meters and so on, I wouldn't mind it so much if what was displayed was more immediately meaningful on a musical level.

As for interfaces, I'm thinking and testing... So far it's going fine but I also have to say that so far I've given myself a rather easy time by limiting the whole thing to rather simple music.

Things I found to work; Absolute controllers (so ones that send data relative to their neutral position, not to some arbitrary position on the screen) because those make muscle memory a lot more useful and auditory feedback. That last one is a weird one, I don't think anything normal uses it aside from very cheap keyboards that go "click" if you press a interface button which accidentally turns out to be useful if the button is one of the volume adjustment ones, but it works. Now I just need a lot more angles to the whole thing/ to music where interface sonification can intelligently be used.... Oh, and keeping it all simple and focussed yet powerful, writing a dozen or so good functions (normal usage of the word) easily beats a exhaustive list spanning many menus, even if amongst those (somewhere....) are two dozen ones that are better then the dozen hand-picked ones in some situation that might occur.

Kindly excuse me if I'm a bit hesitant to put my whole secret master plan/ doomsday device online. Also; most things that come out tend to sound like "Kassen", nobody seems to object to Live's tendency to sound a bit like "Monolake" but still. ;¬)

Breaking spellchecker news, for some reason "sonification" isn't in the EM spell check dictionary, nor in the Iceweasel one. This is odd, especially for EM.

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PostPosted: Sun Sep 09, 2007 2:31 am    Post subject: Reply with quote  Mark this post and the followings unread

From a composition point of view I don't see what all the fuss is about ! - tho I guess my approach to writing is a bit old school. I use Logic mainly as a midi sequencer with everything happening live through 64 channels of the desk - I record some overdubs as audio but the rest is run as live through the desk as possible - I rarely get the time to do a separate mix with clients so speed is essential for me as changes to tracks needs to be super fast.

Whatever I play on the keyboards is latency free as its all outboard - for me DAW is fantastic and more perfect than I need.

I guess with the growing use of Fruity loops and pre-made patterns that the newbie can glue together I can see how the lines have been blured between what was once the 'Home keyboard' market with its Auto-Accompaniment features and the PRO kit that is a more of a set of paints.

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PostPosted: Wed Sep 12, 2007 2:35 am    Post subject: Reply with quote  Mark this post and the followings unread

for me, DAW is a good tool.
Yes, it's like a recorder / editor / virtual studio, with various additional features (depending on each DAW)..
But one thing that's very good about DAWs is that it is convenient to try something out and have a listen right away.

That means... a DAW in a good hand..
especially in a curious & experimental person,
will be a very nice playground / laboratory for doing experiments in musical ideas and sounds.

At least, the person should be able to do that .. experiment with compositions and sounds .. in his/her own brain,
but DAW helps turning those into sounds that they can present & cooperate with other musicians.

For me, DAWs are good.
But just don't let DAWs make you lazy, that's all.
Because they're just weapons and maybe some muscles,
but not the brain. Shocked
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PostPosted: Wed Sep 12, 2007 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

I think the DAW is a good thing too. I have however seen a lot of people get stuck with production issues rather than songwriting and the engineering/tracking part is often overlooked completely. This is more about lack of experience and workflow issues than a real problem with the DAW concept.

I guess it is a "problem" right now that the DAW manuals don´t come with engineering tutorials.

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PostPosted: Wed Sep 12, 2007 4:21 am    Post subject: Reply with quote  Mark this post and the followings unread

"I guess it is a "problem" right now that the DAW manuals don´t come with engineering tutorials"

That is SO true but further to that They don't come with How To Be Creative either ! - Too many people blame the tools for their lack of experience and grass roots musical understanding.
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