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 Forum index » Clavia Nord Modular » G2 Patches - Experimental
AmpSeq
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ethnix73



Joined: Apr 14, 2007
Posts: 23
Location: france
G2 patch files: 6

PostPosted: Wed Mar 05, 2008 3:38 am    Post subject: AmpSeq Reply with quote  Mark this post and the followings unread

The first idea behind this synth, was to reproduce the Augur VSTi, wich is an emulation of a prophet VS....The result is pretty different.

This patch comes with 7 variations.

The four SeqLev modules commands the four fader of the mixer fader module. Each can have different lenght commanded by the Clock divider module
This four SeqLev are commanded by the SeqEvent Modules. This allows to make repetitive sequences. It is also commanded by a clock divider module

I've added a kind of modulation matrix...LFO1 and LFO2 can modulate the pitch of the four Osc, Pan, Chorus, Filter pitch, and LFO1,LFO2...Filter Env can modulate the four Osc pitch, and Filter pitch.

I finally added compression, reverb, saturate and overdrive modules in the FX section.

There are many improvements yet to do....I would like to be able to command the main Env, in the same way as the Fader mixer. I would like to add four osc, with the same structure as the fourth one, and to be able, to control the fader mixer mixer release...but the G2 can't really go further because of memory cycles.
I've got also another problem: when i load the patch, the two SeqEvent modules are running, and they should not until a press a key. Furthermore, if i press only one key, they just continue to go on. If I press simultanouly two keys, they stop when they receive the release signal as they should...

Any G2 guru to help me?

Perhaps are there ways to do what i want with the logic module. Tried it at first with gate module, but i wasn't able to do repetitive sequences with a selectable order, as the SeqEvent allows.

Still a lot to learn, but this experimental patch helps me to know better the G2 and his huge possibilities...


AmpSeq 2.pch2
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 Filename:  AmpSeq 2.pch2
 Filesize:  8.57 KB
 Downloaded:  750 Time(s)

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ethnix73



Joined: Apr 14, 2007
Posts: 23
Location: france
G2 patch files: 6

PostPosted: Mon Mar 10, 2008 1:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

nobody to help me?
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ian-s



Joined: Apr 01, 2004
Posts: 2575
Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 608

PostPosted: Mon Mar 10, 2008 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is a very nice patch with very interesting sounds.

Regarding sequencer running on patch load, this is due to the release output on the keyboard only being non zero after the first key press. This output reflects the midi release velocity of the last "key up" event. If you repatch all the park inputs to an inverter patched from the gate signal, you will get the result you want.

I am not sure that using midi cc for level control via mixer is the most efficient solution (but it looks cool). The midi cc for all voices would be internally merged I think*. I would just patch the values going to the ccsend modules to four multipliers, then combine the outs into a mix4-1a.

* maybe you could reduce dsp/mem load by shifting seq/ccsend to FX area?

cheers
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ethnix73



Joined: Apr 14, 2007
Posts: 23
Location: france
G2 patch files: 6

PostPosted: Mon Mar 10, 2008 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for answer g2ian...

I've seen that i had some sequencer in loop mode in variation 3. And i've applied your advice with the inverter. Every thing is ok now.

Concerning the mixer 8-1 fader, it permits me to have some kind of visual feedback....But i will apply your advice with four multiplier.

Here is a new version with Two more sequencer event. they are linked to the first and are in loop mode, and this way they allow to loop on a repetitive sequence of your choice if you want.

I've also added 4 mixer to transmit the signal from the SeqLev to the oscillator pitch if you want.

To my hears, it produce some kind of drone and psychedelic sounds, who could be used for the soundtrack of an horror movie Smile


AmpSeq 6.pch2
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 Filename:  AmpSeq 6.pch2
 Filesize:  9.81 KB
 Downloaded:  746 Time(s)


Last edited by ethnix73 on Wed Mar 12, 2008 12:03 pm; edited 1 time in total
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iPassenger



Joined: Jan 27, 2007
Posts: 1051
Location: Sheffield, UK
Audio files: 5
G2 patch files: 78

PostPosted: Tue Mar 11, 2008 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

These have a great rich sound, many thanks for your work. Very Happy
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ian-s



Joined: Apr 01, 2004
Posts: 2575
Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 608

PostPosted: Tue Mar 11, 2008 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent.

I particularly like Variation 3 and 5
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ethnix73



Joined: Apr 14, 2007
Posts: 23
Location: france
G2 patch files: 6

PostPosted: Wed Mar 12, 2008 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

i've uploaded a new version of AmpSeq6, because i had switched the main Env...
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