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zynthetix
Joined: Jun 12, 2003 Posts: 838 Location: nyc
Audio files: 10
G2 patch files: 13
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Posted: Thu Jan 08, 2009 8:35 pm Post subject:
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Forgive the ignorance of the question, but why a 303 hardware clone? I know you are very skilled with the Nord. I would think it's possible to do a pretty good emulation of a device like the 303 with a G2 patch or some other software, but please inform me if I'm jumping the gun on this one. I'm really not familiar with the 303, but I'm curious as to what the your favorite features of the unit are. (Other than that building your own synth hardware is pretty damn cool and fun ) Is it for the hardware sequencer interface? Are the filters, osc's, etc. difficult to closely replicate in a software synthesizer (G2 or otherwise)? I'm just trying to get more familiar with the unique aspects of these x0xb0x units from a your user perspective. |
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Jason
Joined: Aug 12, 2004 Posts: 466 Location: Los Angeles, CA. USA
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Posted: Thu Jan 08, 2009 9:15 pm Post subject:
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you will be very hard pressed to have an accurate
303 emu on the G2, sure some can come sort of close, but only in partial and limited ways.
The G2 being digital is the main cause of these issues.
There are many 303 clones/emus out there, you will have better luck with
the analog varieties.
Don't get me wrong the G2 is amazing, and you can have some wild fun with 303 or other emus, or create a whole new beast of your own...
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dasz
Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Thu Jan 08, 2009 9:55 pm Post subject:
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zynthetix wrote: | Forgive the ignorance of the question, but why a 303 hardware clone? I know you are very skilled with the Nord. I would think it's possible to do a pretty good emulation of a device like the 303 with a G2 patch or some other software, but please inform me if I'm jumping the gun on this one. I'm really not familiar with the 303, but I'm curious as to what the your favorite features of the unit are. (Other than that building your own synth hardware is pretty damn cool and fun ) Is it for the hardware sequencer interface? Are the filters, osc's, etc. difficult to closely replicate in a software synthesizer (G2 or otherwise)? I'm just trying to get more familiar with the unique aspects of these x0xb0x units from a your user perspective. |
well, the x0xb0x kind of landed on my lap and this is not a unit one says no to (the waiting list is over 1200 people).
now, the analog filter circuit is definitely, totally, different and smoother than anything a digital alternative (since I can separate it from the synth with the vco out vcf in mod) and the way the amp an env envelopes are set up in conjunction with accent are big differences between the G2. this all having replaced the x0xb0x osc with the G2 oscs in my experiments ...
the tone is vastly different. you have to hear both next to the other. and for me, the waldorf xt also sounds different than my g2, the smoothness and transitions between cutoff settings and the resonance just flows vs the G2 which is quite stiff and generic (not a bad thing, just different, or un-different, but of course it is all up to one's patching!) ....
the way the x0xb0x analog filter interacts with distortion is waaay different. in a smooth lazy kind of way ...
/Dasz |
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zynthetix
Joined: Jun 12, 2003 Posts: 838 Location: nyc
Audio files: 10
G2 patch files: 13
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Posted: Fri Jan 09, 2009 4:32 pm Post subject:
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Cool, thanks for the feedback. I don't know how likely it is that I'll ever get to see one in person so I appreciate the answers. |
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