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 Forum index » Clavia Nord Modular » G2 Patches - Completed » Lead
NMG2 Unison
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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Sun Jun 24, 2012 3:22 pm    Post subject: NMG2 Unison
Subject description: 8 variations
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For a couple years working with this synth i'm discovering it's boundaries.
But i still want to push it to the edge.

This synth is based on short attack settings.
It has monophonic playback,
but the voice amount stacks in Unison.

The Red modules fuel the Yellow modules
wich i excluded for patch mutation.

The stereo imaging delay's also work like
a unique glide effect.

The routing was a difficult part to get the
best quality, because of the nmg2 limitations.
If anyone knows a working way to make polyfonic
unison (not as a fx) let me know.
(i've tested tim's unison attempts but i could not get the right sound)

This patch will only work with expanded G2's or a G2X


Chrono UNI-01.pch2
 Description:

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 Filename:  Chrono UNI-01.pch2
 Filesize:  6.86 KB
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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Sun Jun 24, 2012 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is the 1st audio demo,
it changes variation at some points, and later on i've stacked a different variation after recording.


Chrono - Unison audio demo.mp3
 Description:
A little perspective

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 Filename:  Chrono - Unison audio demo.mp3
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iPassenger



Joined: Jan 27, 2007
Posts: 1051
Location: Sheffield, UK
Audio files: 5
G2 patch files: 78

PostPosted: Tue Jun 26, 2012 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another way to split the signal:

Been messing with the poly uni idea but struggling without using another slot to send multiple copies of the notes..


Wide Uni.pch2
 Description:

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 Filename:  Wide Uni.pch2
 Filesize:  1.75 KB
 Downloaded:  339 Time(s)


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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Tue Jun 26, 2012 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ill have a look tonight Smile

It is not a big problem if it is only usable on multiple slots (performance)
The main issue is the velocity data. I'm using tim's Poly unison performance again, and trying to get polyfonic velocity signals. But so far i cant get it to work. The problem is the "Note send Module" uses velocity data, so that means the vel signals wont work in the VA routing.
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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Wed Jun 27, 2012 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

To iPassenger:
Detuning the filters is a cool feature,
unfortunately at high notes the detuning is totally different
and not really powerfull. Its good to make sfx tough.
I like the filter setting if the pitch mod is at 0. and sweep the filter with high res. and a Overdrive module after the filter set on FAT.
1 thing whats bothering me is that if u press a note and hold this note. then press a 2nd note for a short moment. after releasing the second note it wont go back to the 1st note. If set to Lo or Hi. it works one way depending on the setting Lo for down notes Hi for High notes. But selecting LAST seems to cause this issue.

I need to put some time in this patch to figure out what its max power is
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iPassenger



Joined: Jan 27, 2007
Posts: 1051
Location: Sheffield, UK
Audio files: 5
G2 patch files: 78

PostPosted: Wed Jun 27, 2012 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Chrono wrote:
1 thing whats bothering me is that if u press a note and hold this note. then press a 2nd note for a short moment. after releasing the second note it wont go back to the 1st note. If set to Lo or Hi. it works one way depending on the setting Lo for down notes Hi for High notes. But selecting LAST seems to cause this issue.


Yeah i've seen this issue before and am pretty sure there is a way around it... but for the life of me can't remember what it was.. i didn't notice on this patch until after i had posted it.

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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Thu Jun 28, 2012 10:06 am    Post subject: Reply with quote  Mark this post and the followings unread

let me know if u are able to fix that one Very Happy
cheerz
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iPassenger



Joined: Jan 27, 2007
Posts: 1051
Location: Sheffield, UK
Audio files: 5
G2 patch files: 78

PostPosted: Sun Jul 01, 2012 12:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Send the mono key from the mono area using a bus and it works properly. I knew there was a way around it.


Bs Bass.pch2
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 Filename:  Bs Bass.pch2
 Filesize:  2.19 KB
 Downloaded:  340 Time(s)


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Chrono



Joined: May 18, 2008
Posts: 229
Location: NL
Audio files: 37
G2 patch files: 38

PostPosted: Tue Jul 03, 2012 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats good

i've been layering my Virus A again since a while.
and noticed the virus A reacts the same as your original patch Smile
if set to 12 uni voices wich is the Virus A max voice amount.
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