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 Forum index » Clavia Nord Modular » G2 Performances - Completed
PERCUMM
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mother misty



Joined: May 13, 2004
Posts: 679
Location: Ghent / Belgium
Audio files: 82
G2 patch files: 130

PostPosted: Tue Mar 29, 2005 4:51 am    Post subject: PERCUMM Reply with quote  Mark this post and the followings unread

Experimental drums/percussion performance with lots of glitchy efx's.
I don't think this will work on unexpanded G2's

as usual, change variations in slot D.
(first 7 variations are filled)

have fun!


PERCUMM-AE1.mp3
 Description:
Audio example PERCUMM

Download
 Filename:  PERCUMM-AE1.mp3
 Filesize:  1.1 MB
 Downloaded:  435 Time(s)


PERCUMM-AE2.mp3
 Description:
Audio Example 2 PERCUMM

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 Filename:  PERCUMM-AE2.mp3
 Filesize:  1.17 MB
 Downloaded:  451 Time(s)


Percumm.prf2
 Description:
Experimental Drums/Percussion performance with lots of glitchy efx's

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 Filename:  Percumm.prf2
 Filesize:  26.8 KB
 Downloaded:  925 Time(s)

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Roland Kuit



Joined: Sep 29, 2003
Posts: 1070
Location: The Netherlands/Sweden
Audio files: 8
G2 patch files: 126

PostPosted: Tue Mar 29, 2005 7:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Hi Misty, a bjoettie, as usual Cool Cool Cool
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Acidfever



Joined: Aug 25, 2004
Posts: 49

PostPosted: Tue Mar 29, 2005 7:47 am    Post subject: Reply with quote  Mark this post and the followings unread

If this will not work on unexpanded G2, what can be done to get it working? Can it be split in some way? Or maybe a lite version of the performance?
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mosc
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Joined: Jan 31, 2003
Posts: 17539
Location: Allentown, PA
Audio files: 123
G2 patch files: 60

PostPosted: Tue Mar 29, 2005 8:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice, Mother. I like this a lot. Great to play with the variation buttons as a real-time controller. In this case variation 8 is fabulous because it drops in a rest. Superb... Cool
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General Elektrick



Joined: Apr 06, 2004
Posts: 249
Location: Berlin/Germany
Audio files: 1
G2 patch files: 15

PostPosted: Tue Mar 29, 2005 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

bounce bounce compress compress bounce bounce
compress compress shakng2 shakng2 compress compress
bounce bounce shakng2 shakng2 bounce bounce
compress compress bounce bounce compress compressbounce bounce compress compress bounce bounce
compress compress shakng2 shakng2 compress compress
bounce bounce shakng2 shakng2 bounce bounce
compress compress bounce bounce compress compressbounce bounce compress compress bounce bounce
compress compress shakng2 shakng2 compress compress
bounce bounce shakng2 shakng2 bounce bounce
compress compress bounce bounce compress compressbounce bounce compress compress bounce bounce
compress compress shakng2 shakng2 compress compress
bounce bounce shakng2 shakng2 bounce bounce
compress compress bounce bounce compress compressbounce bounce compress compress bounce bounce
compress compress shakng2 shakng2 compress compress
bounce bounce shakng2 shakng2 bounce bounce
compress compress bounce bounce compress compress

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General Elektrick

"If something is boring after two minutes, try it for four. If still boring, then eight. Then sixteen. Then thirty-two. Eventually one discovers that it is not boring at all." --John Cage.
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mother misty



Joined: May 13, 2004
Posts: 679
Location: Ghent / Belgium
Audio files: 82
G2 patch files: 130

PostPosted: Wed Mar 30, 2005 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Acidfever wrote:
If this will not work on unexpanded G2, what can be done to get it working? Can it be split in some way? Or maybe a lite version of the performance?


I guess I could try to make a light version, but it won't be that easy Sad
I'll see what I can do... Pitty there isn't a tool where you can see if it will work on unexpanded G2's or not...
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jksuperstar



Joined: Aug 20, 2004
Posts: 2478
Location: Denver
Audio files: 1
G2 patch files: 18

PostPosted: Wed Mar 30, 2005 8:42 am    Post subject: Reply with quote  Mark this post and the followings unread

I have an unexpanded G2...I disabled Slot A I think, to hear slot B, etc.

I know it's obvious, but I'll just throw it out there for newbies anyway... if the VA + FX of all slots in a performance is greater than 400%, it won't run on an unexpanded G2. Of course, if you load a performance too large for an unexp G2, it will load what it can, and the rest of the slots will have "--" in the % use .

These patches are inspiring me to get the expansion card, however Smile
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mother misty



Joined: May 13, 2004
Posts: 679
Location: Ghent / Belgium
Audio files: 82
G2 patch files: 130

PostPosted: Fri Apr 01, 2005 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Acidfever wrote:
If this will not work on unexpanded G2, what can be done to get it working? Can it be split in some way? Or maybe a lite version of the performance?


A "light" version of PERCUMM.prf2
(The sum of the patchload of all slots is now 399,2 so this should work on an unexpanded G2)

I've deleted the recycle delay in slot C and some other things, also some variations are changed
Sounds less glitchy as the original, but at least you get an idea of how the "big brother" sounds Smile


Percumm LE.prf2
 Description:
PERCUMM LE - 'light' version of PERCUMM.PRF2
(should work on unexpanded G2's)

Download
 Filename:  Percumm LE.prf2
 Filesize:  24.79 KB
 Downloaded:  837 Time(s)

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Fozzie



Joined: Jun 04, 2004
Posts: 875
Location: Near Wageningen, the Netherlands
Audio files: 8
G2 patch files: 49

PostPosted: Tue Apr 05, 2005 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

nope, it doesn't work here Sad

Thanks for the effort though.
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