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 Forum index » DIY Hardware and Software » ChucK programming language
miniAudicle console monitor on OSX El Capitan
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opabecker



Joined: Oct 23, 2011
Posts: 8
Location: Rochester, Michigan

PostPosted: Thu Feb 11, 2016 10:34 am    Post subject: miniAudicle console monitor on OSX El Capitan Reply with quote  Mark this post and the followings unread

Hi everyone,

When I upgraded my MacBook to El Capitan last fall, I found some problems with running miniAudicle. Well, no worries, I found Spencer's Git repository and downloaded the ChucK 1.3.5.2 beta, and everything works again...

...well, everything except for one minor detail. If I try to resize my Console Monitor window, the window itself resizes, but the content remains at the original size of the window, and won't take advantage of the larger window area.

Is there a configuration option somewhere that I can use to fix this? Or will I just have to wait for a new version of ChucK to come out?

Thanks!
Anthony
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opabecker



Joined: Oct 23, 2011
Posts: 8
Location: Rochester, Michigan

PostPosted: Mon Feb 29, 2016 10:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Bump.

I downloaded the final version of ChucK 1.3.5.2 from http://chuck.cs.princeton.edu/release/, but I still have the same issue with the console monitor.

Am I the only ChucKist who uses El Capitan? If not, is anyone else seeing the same problem I see?

Thanks!
Anthony
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opabecker



Joined: Oct 23, 2011
Posts: 8
Location: Rochester, Michigan

PostPosted: Fri May 13, 2016 9:16 am    Post subject: Reply with quote  Mark this post and the followings unread

BUMP AGAIN

Am I really the only person in the world using Chuck 1.3.5.2 on El Capitan, or just the only one with this problem? Can anyone help, PLEASE?
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MusicMan11712



Joined: Aug 08, 2009
Posts: 977
Location: Out scouting . . .

PostPosted: Sat May 14, 2016 4:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Sorry. I only played with ChucK (a few years ago) on Windows XP. Can you write the developers directly?
Steve
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