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ian-s
Joined: Apr 01, 2004 Posts: 2669 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Bensen Raccoon
Joined: Jul 14, 2005 Posts: 28 Location: ottawa
G2 patch files: 8
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Posted: Thu Jul 14, 2005 2:16 pm Post subject:
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hi there,
i really like what you have done here, although i do not understand everything involved in gating your envelopes.
i was hoping you could email me a brief explanation of what is going on here.
thanks _________________ It is the jigsaw, it is purple haze, it never stays in one place, it is not a passing phase. |
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mosc
Site Admin
Joined: Jan 31, 2003 Posts: 18197 Location: Durham, NC
Audio files: 212
G2 patch files: 60
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Posted: Thu Jul 14, 2005 2:26 pm Post subject:
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No need for email. Post here so many people can read it.
I like the drummer as well as the drums. _________________ --Howard
my music and other stuff |
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ian-s
Joined: Apr 01, 2004 Posts: 2669 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Posted: Thu Jul 14, 2005 3:13 pm Post subject:
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Bensen Raccoon wrote: | i was hoping you could email me a brief explanation of what is going on here.
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OK
All the drum triggers are derived from the (FX area) CompSig1 fed with LfoB1 saw tooth and the random output of the NoteQuant1, the random signal both selects 1 of 7 notes and provides a small delay to the trigger edge.
In the VA, 1 NoteDet goes to the snare, 2 for the kick combined with the OR gate which just allows both to trigger the kick for a higher probability. The third NoteDet is thinned with a RndTrig module so it only gets 25% of its triggers, the NOR gate prevents the crash cymbal retriggering during its decay cycle. The other 3 potential notes are not detected just to allow for ‘space’ between beats.
Hope that helps. |
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Bensen Raccoon
Joined: Jul 14, 2005 Posts: 28 Location: ottawa
G2 patch files: 8
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Posted: Thu Jul 14, 2005 5:16 pm Post subject:
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thanks for the explanation...
i have modified your patch by deleting everything that is not involved with the triggering of the bass drum, any subsequent questions i have beyond your explanation will refer specifically to that section of your patch... i will insert what i am looking at.
hopefully by breaking it apart i can better understand what is going on.
my first question relates to the note quantize module itself, aswell as how its used in your patch..
first of all you have the range set to +/-7, the rndclkA module is outputting a random value between 0 and +64. which presumably attenuates the imput down (in this case) to a ramdom value between 0 and +7. what i don't understand is what the output is since i don't understand the "Note" section means. say that random value at the imput is 3 then what is the output when the "Note" display reads 1? 2? off? 127? _________________ It is the jigsaw, it is purple haze, it never stays in one place, it is not a passing phase. |
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Bensen Raccoon
Joined: Jul 14, 2005 Posts: 28 Location: ottawa
G2 patch files: 8
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ian-s
Joined: Apr 01, 2004 Posts: 2669 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Posted: Thu Jul 14, 2005 11:37 pm Post subject:
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Bensen Raccoon wrote: | first of all you have the range set to +/-7, the rndclkA module is outputting a random value between 0 and +64. which presumably attenuates the imput down (in this case) to a ramdom value between 0 and +7. what i don't understand is what the output is since i don't understand the "Note" section means. say that random value at the imput is 3 then what is the output when the "Note" display reads 1? 2? off? 127? |
You are correct, the NotQuant is both a scaler and quantizer, with the value set to off, it acts just like a linear level control on a mixer. The number one rounds all the values to the nearest whole value, so in the given example, you only get the numbers 0,1,2,3,4,5,6,7. Set to 3 would give the numbers 0,3,6 etc. Strictly speaking, the MIDI note send will round to the nearest note as well. |
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Bensen Raccoon
Joined: Jul 14, 2005 Posts: 28 Location: ottawa
G2 patch files: 8
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Posted: Fri Jul 15, 2005 1:08 pm Post subject:
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wonderful, thank you.. _________________ It is the jigsaw, it is purple haze, it never stays in one place, it is not a passing phase. |
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