4Way Dynamic Switch

Emile Tobenfeld (a.k.a Dr. T) wrote:

Its most annoying that the Nord doesn't have a module that dynamically switches inputs (like the 4 to 1 switch, but with a control in) so I made one for gates. Unlike my other patches, this should be comprehensible (I even documented it). Unlike the other patches I've posted, this is merely a building block, and does little of interest by itself.

If others on the list have building block patches you'd like to post, or can point me to them in the archive, I'd appreciate it.

Personally, I'd appreciate more improvements at the control level (and usability in the editor) from the next OS to more new sound blocks.

Rob Hordijk wrote:

Here is an example where a cascade of Compare/XOR functions is used to decode for any number of outputs. The outputs can switch AND functions, but can be connected to Gain Controller modules to switch audio signals as well. Useful for switching tempos, like in this example, but also to switch between sounds dependent on velocity value, the output of an LFO, etc., etc...

David Peck wrote:

Actually, there is a way to get 4-way dynamic switching with one module. Assign the 4-position switch buttons to a morph group. As an example, check out the patch called Double_Time1.pch in the archive. It uses key pressure (aftertouch) to switch between eighth note and sixteenth note patterns, reminiscent of The Who's Baba O'Riley (or DoubleTime1m.pch, which is similar but uses a midi clock instead of an LFO).

Assigning the switches to a morph group allows you to control the switches from the knobs and midi CC's, but it doesn't allow you to control them from an internal modulation source, like an LFO. For that type of control, you need to roll your own, with logic modules, amplifiers, crossfaders, etc., as you did in your patch.