Version=Nord Modular G2 File Format 1 Type=Performance Version=22 Info=BUILD 224 XxinterventionRabit0014soprano2No name!@?JG@ @ 0#`0AA $$@ <@ D B< B,d,DP@ X0b0.D@F@ `lphJi b$H`R@)#F#DA"`G#`G@#`G@F@F# C# B@B@FB`E"A""D"E@ DD@@DBAB@CC!E!D!CC B @ D @ @BB @``A @B @A@RMC@H @ @ @ @ @ @ @ @ @ ,@ lA  8 8@0 Ap B e (@0P2`@  @P@A MoE@B>@ @$  @@@@  <  `@ @@@$@,@4@<@D@8 `@A @B Bx/ d 2@2@ @  <  @@`@VH@aZ @X@I`e @X@`B#`@ @$  @@E[ @    ! @@L@@A@@A@ D4 = =@  @  @  @  @`@( @ `@h @ I: @ @, @< @ O0``@`P 08$ @ B!@ d(80@ y.@ @ 6  0 @H @ A< #A@G@ ` `BP@ @  @: @9@ 2 l@# MeU  0@P`pbx`F[T@TBY[BU[B^XBY B\ BP B XB˕ [@BP @BBP @[Z @LfoC1Mix4-1A2CompSig1Saw PhaseLevConv1OscC2LevConv2Mix4-1A1 Mix2-1B1 DlySingleB1 2-Out1 FltNord1 LfoC2Phaser1Phaser2OscC1LevMult1DelayA1LfoShpA1NoteQuant1RandomA1FreqShift1Mix1-1A1LfoC3Overdrive1LfoC4LevMult2Mix1-1A2ZoThis building block provides a cheap way to derive a phase-offset sawtooth from an existing sawtooth. This can be done using multiple LFO B's, but this approach uses fewer CPU cycles. The red modules implement the phase shifter; phase is controlled by the constant module.!@_JfN @ `P p\ A@`p!   €"L0@;  aQ|H 4EE@ ŀapa` `Kb $h@lp7p A !g | + (@ &4 B$`@`@ H(<3JA D`,P< AD`0P<A HC0GC,5h3MpH J"_@@ @0 @  i `Ro@['MFM&M&N&M`K@ L`A&@LA&`A@&K&K%`I& %J%@KE@K%K%K%J$ˀE IA$H$HC@CCIAE ACICF"C@F@ECID@@F @@BDA@A!D@!CAFAAAC" D" C! C H@!@C!@HB$ A@!`HA$C$B@F@BC`C@CB HD D @ G#`!AA"A!@@@@@E@ D``@@FG`ǀǁB@ @#F"#G#`GR#A@ A ``@MC@H  @ @ @ @ @ @ @ @`-@ lA  8 8@0 Ap B e (@0P2`@ @@P@A ML@Ap@ 4@    @0@@ $X@qp@ @W! ,@@!H0@@ `( @@)h0(r@ S&Ldɓ \2d &LdɐFL2 8`@<@@@ @@@$@,@4@<@D@@&x'xGxgxH T( 0@@`( @ $@$@$@@@@@@@0@X-6#`6C`@ w8rX@i`, %0 A @@y.@ @ @@@@@@@@@ PI@+`̀ L0 F[lAr p@ 4@<``@L)i@ 2.@9 # @ P L@  @H`BO ?@dɐ&L2ɓ&@2d&Ldɓ  `@P @#8   @0@@ 0d @d0 2@2(@@2 @ Pd  d@ 2&  0@t$=Wݷ@xG(@ xG@  `B  H`B   BN @@@@,@@<@@X `HA`KF@$@  @` P@.0_ /xd 0@P`p? A7!@@0 @L%@ @$  @@0` &@P 48_ /P@ l `  ` " LTL$Y &Hr@ |d  @ MB@A @ A@ p@ @0@@ 7  @@P@,@<@ 0 @ y.@ @ @@@ e` 0 ׀`I @`bx` 6 :F[T@TBY[BU[B^XBY B\ BP B XB˕ [HAFBBP @BP @B €BP @ BX@ BBX@[ABP @Z@8Constant1CompSig1EnvADSR12-Out2S&H1FlipFlop1CompLev1LfoB1 2-Out1 Constant2 LevMult1 Mix4-1B1 CompLev1LevMult1OscC2FltHP1S&H1Noise12-Out1OscC1ClkDiv1EnvD1FltStatic1Gate1Mix1-1A1OscC1EnvD2EnvD3Constant3Mix2-1A2Mix1-1A2 Constant4!Mix4-1B1"CtrlSend1#CtrlSend1$Mix2-1B1%Mix2-1B1&Pan1'SeqLev1(LfoB2)RndTrig1*CompSig2+LevAdd1,MetNoise1-2-Out3.NoteQuant1/ModAHD10RndClkA11WaveWrap12LfoC13Pan24NoteQuant25RndClkA26RndTrig27NoteSend18Rect1Z,Fx-In12-Out1Reverb1Mix1-1S12-In1o!_JHA 0!@"@P&$P p0-@@`04P@CDDAD 1@C HTP Dd X.!t0 x P`R,J@@ #0  <P3 pD@, p < `00  .C `