Dynamics Processing Effects

 

 

by Jim Clark

Dynamics Processing

The patch shown below, constructed by Per Gotz Christensen implements a full featured mastering tool.


A patch to perform final mastering by P. G. Christensen

The following patch, designed by Wan Kemper, show how to implement a multi-band compressor on the Nord Modular. The shelving filters cut out the high/low bands instead of boosting it. This type of compressor is very usefull for processing a complete mix. The input expander/gate and all compressor side chains are linked to the left channel to provide consistent stereo imaging. The input expander acts as a noise gate. A noise-gate cuts off or attenuates the input when it has a low amplitude. This is useful when the inputs are noisy, as low-level signals are just lost in the noise, and it is better to cut-out the signal along with the noise. Noise gates are especially effective on loud transient signals such from percussion instruments. You should adjust the Threshold control on the expander to adjust the gating level.


A multi-band compressor patch by Wan Kemper

The following patch, developed by Rik Verbrugge, Clavia Developers Team, is very similar to the one above, except that it uses an expander on the output of each band. These expanders also serve as noise-gates, but are somewhat more selective in their action. They can remove noise in one band while leaving the other bands unaffected.


Another multi-band compressor patch

This is a patch which works as a 3-band stereo compressor with noise gates. The patch can be used to give a nice face-lift to your master mix.

To begin with there is a Left and a Right filter section. Here you set the three band ranges for each channel. Each band is then routed to a Stereo Compressor and Stereo Expander section (the Expanders work as noise gates). The three different stereo bands are then mixed and routed to a master" Stereo Compressor (works only as Limiter here).

By switching between 1 and 2 on the two BYPASS switches, you can compare the processed and bypassed signal of each stereo channel. '1' is processed and '2' is bypassed signal. As you adjust the parameters in the patch, it's a good idea to frequently switch and compare processed and bypassed signals until you have reached the desired right-in-your-face sound.

Some hints: Adjust the Threshold values of the Expander modules to eliminate any input noise. Try adding, for example, two (one for each channel) Overdrive modules after the EXPANDER HI module to add more treble to the processed sound.

V2.1 Audio In mastering patch 990318:

Have you ever used your Nord Modular or Micro Modular as an audio processor for external signals? To show an example of what you can do, we have created a patch which works as a 3-band stereo compressor with noise gates. This patch can be used to give a nice "face-lift" to your master mix.

To begin with there is a left and a right filter section. Here you set the three band ranges for each channel. Each band is then routed to a stereo COMPRESSOR and stereo EXPANDER section (the expanders work as noise gates). The three different stereo bands are then mixed and routed to a "master" stereo COMPRESSOR (works only as limiter here).

As you adjust the parameters in the patch, it's quite easy to compress the sound too much. Therefore, it's a good idea to frequently compare processed signals with unprocessed signals. By switching between '1' and '2' on the two BYPASS switches, you can compare the processed and unprocessed signal of each stereo channel. '1' is processed signal and '2' is unprocessed (bypassed) signal.

The patch pictured below, developed by Kaspar Thommen simulates the SPL "Transient Designer" dynamics processor. It is primarily intended to process percussive sounds such as drumloops. For a percussive and punchy sound set the Attack control = full R and the Sustain control = full L. Setting the Attack control = full L and the Sustain control = full R gives a reverberant effect as these settings emphasize the room signal (=sustain).


A dynamics processor patch by K. Thommen

Per Villez suggests feeding the side chains of a compressor with a distorted signal (anything similar will work too). This alters the compression characterics similar to classic analog compression units. He also suggests feeding the distortion into filters before the sidechain. Listen to the sidechain monitors to get an idea of what is happening to the sound. The following is a patch by Per Villez illustrating this approach.


A nonlinear compression patch by P. Villez

Lookahead Compression

Using attack times faster than 1 msec or release times faster than 40 msec can cause problems with standard compressors. They can produce ripples leading to distortion of the compressed signal. An improvement can be made by giving the envelope-follower portion of the compressor lookahead capabilities. basically the same algorithm discussed above, with an additional network of ten "future peak-detectors". Each such a detector constantly "looks at the future", trying to locate new peaks which are about to arrive in the next la seconds (la is a predetermined parameter controlled by the user.) If the envelope is in a release stage and a "future" peak which is higher than the current envelope value is detected, the gliding envelope freezes until the expected peak arrives. This mechanism efficiently eliminates various types of distortion which otherwise would have been applied on the compressed sound. Instrument 3 contains the main envelope follower and the gain-reduction unit. It uses the future peak information collected by instrument 2 instances by accessing the global variables gklap0..gklap9. Owing to the look-ahead concept, the output signal is delayed in la seconds. It also means that the algorithm is not a pure "real-time" one. However, this envelope detector generally provides very smooth, reliable and fast-responding results.

Expansion and Noise Gating

Expanders are the opposite of compressors. They act to increase the amplitude of loud signals while attenuating soft signals. Their major purpose is to reduce the perceived level of noise in a signal. A noise gate is a very extreme form of expansion, where portions of the signal whose level is below a given threshold are set to zero, and all other portions are passed through unchanged. Lookahead capability can be very useful in an expander or noise gate, as the attack and decay times of these are typically quite short.

Side-Chain Usage

Some dynamics effects have a side-chain input in addition to the usual input. In this case the envelope follower is applied to the side-chain input, and the dynamics processing derived from this envelope follower is applied to the usual input. There are a number of uses of this effect. For example, one can make a "De-Esser", which attenuates sibilant sounds (such as some vocals) by passing the source signal through a bandpass or highpass filter and feeding the filtered signal to the sidechain input. The unfiltered input is passed directly to the normal input of a compressor. When the sibilance of the source is high, the amplitude of the source signal will be attenuated by the compressor.

(Ducking)