Putting It All
Together
Now, we’ll combine the
features from the previous pages into a full-blown blown pipe patch. For added measure, we’ll populate the G2’s
front panel, too.
Let’s include the following
features:
It’s a lot, but the DSP
chips on the G2 have a lot of power.
And, since this is a monophonic patch, we can always use another entire
DSP in the FX area if we run out of room.
In fact, we can even turn the patch into a performance, and use all 4
DSPs, gluing them together with the internal busses. But we won’t have to.
Perhaps you’ve noticed that
we’ve left out the overtone delays.
Well, they weren’t well-tuned anyway, and tuning them will require
additional sets of SeqCtr tuners. But we
don’t have to mourn their loss because the next model, the dual-waveguide
flute, has better-sounding overtones built right into the model.
Here are the modulation
sources and destinations:
Source |
Destination |
Mod wheel |
Vibrato depth, vibrato
rate |
Keyboard velocity |
Output level, chiff
amount, overdrive amount, parametric EQ gain |
Footswitch |
Growl |
Pitch stick |
Pitch |
Because the patch is so big,
we’ll provide a link here instead of
displaying the picture.
Adding Breath Control
Let’s also do a complete
version that uses a breath controller.
It’ll be the same patch, but with the air pressure and chiff circuits
replaced with the breath-controlled versions.
The modulation sources and
destinations will change, too.
Everything previously controlled by keyboard velocity will now be
controlled by the breath controller.
Here are the updated modulation sources and destinations:
Source |
Destination |
Mod wheel |
Vibrato depth, vibrato
rate |
Breath controller |
Air pressure, output
level, chiff amount, overdrive amount, parametric EQ gain |
Footswitch |
Growl |
Pitch stick |
Pitch |
Again, because the patch is
so big, we’ll provide a link instead of
displaying the picture.