Putting It All Together

 

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Now, we’ll combine the features from the previous pages into a full-blown blown pipe patch.  For added measure, we’ll populate the G2’s front panel, too.

 

Let’s include the following features:

 

 

It’s a lot, but the DSP chips on the G2 have a lot of power.  And, since this is a monophonic patch, we can always use another entire DSP in the FX area if we run out of room.  In fact, we can even turn the patch into a performance, and use all 4 DSPs, gluing them together with the internal busses.  But we won’t have to.

 

Perhaps you’ve noticed that we’ve left out the overtone delays.  Well, they weren’t well-tuned anyway, and tuning them will require additional sets of SeqCtr tuners.  But we don’t have to mourn their loss because the next model, the dual-waveguide flute, has better-sounding overtones built right into the model.

 

Here are the modulation sources and destinations:

 

Source

Destination

Mod wheel

Vibrato depth, vibrato rate

Keyboard velocity

Output level, chiff amount, overdrive amount, parametric EQ gain

Footswitch

Growl

Pitch stick

Pitch

 

Because the patch is so big, we’ll provide a link here instead of displaying the picture.

 

 

 

Adding Breath Control

 

Let’s also do a complete version that uses a breath controller.  It’ll be the same patch, but with the air pressure and chiff circuits replaced with the breath-controlled versions.

 

The modulation sources and destinations will change, too.  Everything previously controlled by keyboard velocity will now be controlled by the breath controller.  Here are the updated modulation sources and destinations:

 

Source

Destination

Mod wheel

Vibrato depth, vibrato rate

Breath controller

Air pressure, output level, chiff amount, overdrive amount, parametric EQ gain

Footswitch

Growl

Pitch stick

Pitch

 

Again, because the patch is so big, we’ll provide a link instead of displaying the picture.