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pal
Joined: Aug 29, 2005 Posts: 24 Location: amsterdam
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Posted: Mon Sep 12, 2005 1:08 pm Post subject:
stereo automatic gain controller. |
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Since i am trying to use the G2 engine as a kind of mastering tool...
I would like to find out if its possible to make some kind of stereo automatic gain controller.
Wich means that incomming audio wil alwayse be gained to the level wanted.. so when incomming audio of song 1 is louder or softer then song 2, al the songs being played thrue the G2 wil come out with the same loudness..
The difficult is when a song is very soft and the g2 patch has to put more gain automaticly...is this possible?
This machine will do the job but i dont want more machines....
http://www.symetrixaudio.com/forums.html?Show=14&Show1=&Show2=260 |
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deknow

Joined: Sep 15, 2004 Posts: 1307 Location: Leominster, MA (USA)
G2 patch files: 15
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Posted: Mon Sep 12, 2005 3:21 pm Post subject:
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there is no automatic way to make 2 differant pieces of program material to have the same percieved loudness....this is what ears are for. a limiter or normalizer is possible, but this does not insure that they will "sound" the same level.
deknow |
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elektro80
Site Admin

Joined: Mar 25, 2003 Posts: 21959 Location: Norway
Audio files: 14
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Posted: Mon Sep 12, 2005 3:29 pm Post subject:
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deknow is correct about this. Matching the percieved loudness between audio files is damned hard and this itself is not something you would trust a compressor/limiter or an agc to do for you. That said, you can use these tools in order to achieve this, but then you would also have to make the hard choices yourself.
Theoretically it is possibly to construct a "machine" that can do this fairly well, but we would be then speaking of some pretty serious hardware. There would still be problems though, and such a box would really be nothing better than a "smarter" helper. You would still have to judge the results and make the choices yourself. _________________ A Charity Pantomime in aid of Paranoid Schizophrenics descended into chaos yesterday when someone shouted, "He's behind you!"
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illuminated
Joined: Jun 19, 2005 Posts: 50 Location: Chicago
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Posted: Mon Oct 17, 2005 6:11 pm Post subject:
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Edited Last edited by illuminated on Fri Mar 03, 2017 11:10 pm; edited 1 time in total |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Mon Oct 17, 2005 6:31 pm Post subject:
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I suppose a very slow compressor with a huge lookahead (that gets flushed inbetween songs) and a loudness curve made with a static multiband eq in the sidechain might get somewhat close.
The big question is; why would you want to do this and if you must, why would you automate it? Also; if you insist on doing this and on automating it, why in the G2? If you would succeed in acomplishing this without damagining the relative levels between passages in the same song then you'll have to use two passes for each song; one for analysis and one to actually create the effect. If this is going to work at all it will probably be the most complex G2 patch in existance.
How about this; create a patch with a compressor, a limiter, stereo enhancer (carefull there!) and some eq. Take one song as the reference and manually A-B the rest to it, trying to get close to that. Strive for coherence and a narative arch over all the tracks instead of for uniformity. _________________ Kassen |
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mosc
Site Admin

Joined: Jan 31, 2003 Posts: 18256 Location: Durham, NC
Audio files: 227
G2 patch files: 60
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Posted: Mon Oct 17, 2005 6:33 pm Post subject:
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Compressors in FM radio stations do a pretty good job of this. Personally, I'd rather build my own compressor using the G2 than use something that someone else figured sounds good. I guess the point is, if you want something that will sound good to you, you'll have to work at. No surprise. _________________ --Howard
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ian-s

Joined: Apr 01, 2004 Posts: 2672 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Posted: Mon Oct 17, 2005 6:36 pm Post subject:
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| skiptracer wrote: | | That's not quite true. There are algorithms that detect RMS levels, which are close to perceived loudness, and adjust the volume to keep RMS constant. There's an AudioUnit for Macintosh that does this, the name escapes me. |
For Windows, there is MP3gain, which can analyze a set of mp3 files and adjust each ones gain (without re-encoding) so that they sound the same level. It does a creditable job but is not perfect. The site has more details on the techniques used to measure perceptual loudness. |
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