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ge

Joined: Aug 13, 2006 Posts: 108 Location: Palo Alto, CA
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Posted: Tue Jan 30, 2007 2:20 am Post subject:
PLOrk Beat Science Subject description: An Adventure in Flute and HyPLOrkussion |
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PLOrk Beat Science
"An Adventure in Flute and HyPLOrkussion"
Performed and composed by Rebecca Fiebrink and Ge Wang.
An electro-acoustic structured improvisation for 1 flute, 2 humans, 5 laptops, 5 pressure-sensitive finger drum pads, and 30 audio channels distributed among 5 hemispherical speakers.
(software system implemented in ChucK)
http://plork.cs.princeton.edu/beatscience/
Let us know of your thoughts. Thanks!
Rebecca and Ge! |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Tue Jan 30, 2007 10:24 am Post subject:
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I think you're crazy :-p
Aside from that I like it. Very nice and original setup as well. It seems to me that the way you are sitting next to eachother is very conductive to communication which in turn helps the musical structure a lot. I watched the smaller video, I think I'll watch it again on the larger later. _________________ Kassen |
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kijjaz

Joined: Sep 20, 2004 Posts: 765 Location: bangkok, thailand
Audio files: 4
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Posted: Tue Jan 30, 2007 12:49 pm Post subject:
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wow! hoooo....
i still haven't got time to download the video, but have listened to the whole mp3.
it's so exciting hahhahhahah..
i really like how it flows.
the flute is so touching..
the drone is amazing .. very deep and beautiful ..
and the tabla beat work is so gorgeous.
^_^ .. and it's good meditative stuff for me ^_^.. |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24391 Location: The Netherlands, Enschede
Audio files: 296
G2 patch files: 320
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Posted: Tue Jan 30, 2007 1:54 pm Post subject:
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Nice piece !  _________________ Jan
also .. could someone please turn down the thermostat a bit.
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ge

Joined: Aug 13, 2006 Posts: 108 Location: Palo Alto, CA
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Posted: Fri Feb 02, 2007 12:20 am Post subject:
thank you |
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Thanks for your encouraging feedback. We hope and plan to continue evolving the piece and performance, as well as post new performances on the plork beat science. As always, we are open to suggestions and diatribes.
Thanks again! |
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kijjaz

Joined: Sep 20, 2004 Posts: 765 Location: bangkok, thailand
Audio files: 4
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Posted: Fri Feb 02, 2007 10:46 am Post subject:
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more suggestions from me:
i wanna hear an acoustic instrument jamming when the beat starts also..
maybe starting with main motif that repeats within the meter of the music
(just like playing a raga..)
and improvising within the meter..
i'd like to hear a question & answer between instruments also..
for example.. trade-4 / trade-2 / any kind of trade between flute & percussion.
it'd be an exciting part & it'd be fun to improvise on.
- - -
one fun idea i have in mind now is something more polyrhythmic..
but it might be harder to program... hmm.
i hope i'll hear more ideas from this project.
all is cool now anyway!
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maybe we can add a R&B boyband vocalist.. lol
just kidding but i really mean it hahah.
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oh hey and one another idea: (but definitely harder to program)
is.. making some of the percussion part play according to the live flute sound simultenously..
hmm it might use more analytical algorithm..
but i think it must be very cool to have a module that can evolve by itself with the sound of the flute..
heheh actually this thing is too hard for me but it'd be cool to have such a module...
especially for a flute solo part. |
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ge

Joined: Aug 13, 2006 Posts: 108 Location: Palo Alto, CA
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Posted: Mon Feb 05, 2007 4:49 pm Post subject:
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kijjaz wrote: | more suggestions from me: |
Right on!! Great suggestions, some of which we have thought about and haven't had time to try out yet.
Quote: | maybe we can add a R&B boyband vocalist.. lol
just kidding but i really mean it hahah. |
This one is new to us. We'll um take it into consideration.
Quote: | oh hey and one another idea: (but definitely harder to program)
is.. making some of the percussion part play according to the live flute sound simultenously.. |
Great idea!!! We'd be totally interested in playing with this! It'd be awesome to analyze the flute sound and use the information to influence other parts of the music. We are now actually looking at adding fundamental audio analysis frameworks into ChucK. Stay tuned...
Thanks again for your excellent suggestions! Feel free to let us know if you think of more. |
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sir honey
Joined: Aug 04, 2006 Posts: 36 Location: NY
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Posted: Tue Feb 06, 2007 8:10 pm Post subject:
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I agree, this piece (and its performance) are great!
Your work is inspiring.
I've done a bit of programming in pd that analyzes signal amplitude into the adc, and makes real-time adjustments to the patch based on this averaged amplitude data.
Is there a way to poll the adc (for amplitude) in ChucK to do similar types of operations? I'd like to use ChucK to perform live avant-electronic music like I'm currently doing with puredata.
jack[/quote] |
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ge

Joined: Aug 13, 2006 Posts: 108 Location: Palo Alto, CA
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Posted: Wed Feb 07, 2007 10:15 am Post subject:
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sir honey wrote: | I agree, this piece (and its performance) are great! |
Thank you - that's very kind of you.
Quote: | Is there a way to poll the adc (for amplitude) in ChucK |
Yes. You can poll ANY unit generator for their last sample output using .last(). For example:
Code: | // patch
adc => Gain g => blackhole;
// infinite time loop
while( true )
{
// due to bug, adc.last() doesn't work yet
<<< "last sample:", g.last() >>>;
// poll rate
200::ms => now;
}
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Hope this helps!
Oh yeah, also check out this simple but effective envelope follower:
http://chuck.cs.princeton.edu/doc/examples/deep/follower.ck |
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majutsu

Joined: Jun 18, 2006 Posts: 151 Location: New York
Audio files: 1
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Posted: Tue Feb 20, 2007 9:45 am Post subject:
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very nice piece!
Strong work,
there seems to be a synergistic energy in the room  _________________ All phenomena are atoms in association and dissociation. |
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