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Microbeats?
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Onid



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PostPosted: Sun May 08, 2005 2:04 pm    Post subject: Microbeats? Reply with quote  Mark this post and the followings unread

Anyone know how to make those so called microbeats? Like in björks song Cocoon. How do you program all those sounds and how do you make those tiny sounds? Thanks
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Kassen
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PostPosted: Sun May 08, 2005 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Have you ever tried "sequencing" by cutting, pasting and so on in a wave editor? It´s a interesting experience and can yield results not so easy to obtain in normal sequencers.
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Onid



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PostPosted: Sun May 08, 2005 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Kassen wrote:
Have you ever tried "sequencing" by cutting, pasting and so on in a wave editor? It´s a interesting experience and can yield results not so easy to obtain in normal sequencers.


No, I have never tried that. But what kind of wave editor do you mean? Like Cubase?

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seraph
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PostPosted: Sun May 08, 2005 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi Onid
welcome to electro-music.com Very Happy Are you from Sweden Question home of the famous missile museum Question

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elektro80
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PostPosted: Sun May 08, 2005 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

The audio editor in Cubase might work OK. later on you might want to use some other editor for making an arsenal of weird sounds.

A possible method, one I actually used many years ago.. but not in order to make "microbeats/microsound" music ( whatever that is.. is to assemble tracks of werid sounds.. schreeches, machine noises.. whatever.. and then trigger these.. by gating..
I triggered these from an analog synth drum kit thingie, but you can just as well use sidechaining on a multichannel percussion synth/module. You can even experiment with existing midi files. When you find out what sounds intersting you can figure out new ways to use to go about this.
There are two issues here. One is of course the sounds themselves. The other is making these behave in the manner you want. I think there are some G1/G2 patcehs here somehwere that illustrate possible methods. A particular useful one is making pingpong ball accellerating rythmic gestures and ratcheting. There are posts here somewhere that discuss these methods. Who knows, you will possibly discover your own methods too. Very Happy And please post some of the results here. We wanna hear this!

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PostPosted: Sun May 08, 2005 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Onid? Hmm.. Odin? Very Happy
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PostPosted: Sun May 08, 2005 2:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
Onid? Hmm.. Odin? Very Happy

no....Dino (Medanhodzic) Shocked

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elektro80
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PostPosted: Sun May 08, 2005 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

isn´t that a car? Shocked
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PostPosted: Sun May 08, 2005 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

elektro80 wrote:
isn´t that a car? Shocked

yes my Viking friend: a Ferrari DINO Exclamation
Posted Image, might have been reduced in size. Click Image to view fullscreen.
Aren't we hijacking poor Onid's thread about microbeats Question

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ian-s



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PostPosted: Sun May 08, 2005 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fred Flintstone's pet?
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seraph
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PostPosted: Sun May 08, 2005 2:54 pm    Post subject: Re: Microbeats? Reply with quote  Mark this post and the followings unread

Onid wrote:
Anyone know how to make those so called microbeats? Like in björks song Cocoon. How do you program all those sounds and how do you make those tiny sounds? Thanks

back on topic:
I think using something like Propellerhead Recycle for chopping up audio samples ( and then reassembling them randomly) could do the trick Very Happy

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seraph
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PostPosted: Sun May 08, 2005 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

g2ian wrote:
Fred Flintstone's pet?

gee.. I think you are right Shocked

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seraph
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PostPosted: Sun May 08, 2005 3:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dino wrote:
SOULBREACH are ready and have their mind set on becoming the next main attraction on the global thrash metal scene!

is thrash a new genre or simply a misspelling of trash Question I am serious Exclamation

arrow http://www.soulbreach.com/biography.html

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opg



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PostPosted: Sun May 08, 2005 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you're NOT talking about classic video game percussion sounds, then I would recommend constructing the beats in a tracker. I use ModTracker, because it's kind of glitchy when starting and ending drum samples that are playing very quickly. Maybe throw in a VST bit crusher, too.

Go to Hollow Sun and download all the oldest drum machine packs you can get. Their website was down for some of last week, though....

Wait....just listened to the song you mentioned. That would be easy to do in Fruity Loops (that's what I use- say what you will). You've got delay on different types of taps: some could be recorded sounds like very short chops of vinyl crackle, some just very simple sine pops that you could easily make in Stomper, taps on microphones, go nuts. Sounds like each sound sample is trimmed as short as it can get, with some of them being pitched-up versions of the same sample.
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Kassen
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PostPosted: Sun May 08, 2005 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Onid wrote:


No, I have never tried that. But what kind of wave editor do you mean? Like Cubase?


Like soundforge or audacity.

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Onid



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PostPosted: Mon May 09, 2005 1:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you all for the tips!
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Onid



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PostPosted: Mon May 09, 2005 1:57 am    Post subject: Reply with quote  Mark this post and the followings unread

seraph wrote:
Dino wrote:
SOULBREACH are ready and have their mind set on becoming the next main attraction on the global thrash metal scene!

is thrash a new genre or simply a misspelling of trash Question I am serious Exclamation

arrow http://www.soulbreach.com/biography.html



hehe. no it´s not misspelling. The Thrash metal genre has existed since the 80´s. It´s not "garbage" metal. Very Happy

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PostPosted: Mon May 09, 2005 5:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Onid wrote:

hehe. no it´s not misspelling. The Thrash metal genre has existed since the 80´s. It´s not "garbage" metal. Very Happy

OK, I am not very much into any metallic genre Very Happy

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PostPosted: Mon May 09, 2005 5:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Onid wrote:
Thank you all for the tips!


Suppose you have a 120Bpm piece (120 greatly simplifies the timing math). You have a loop that´s 2 seconds, right? Well, you take your base loop, preferably with some groove. Now you [cut] some bit, preferably a meaningfull bit (timing wise) like the time fromt he start of one click to the beginning of -say- a highhat a few sounds later. Then you select some other meaningfull point like -say- the onset of some bloop, select that point and hit [paste]. Since you put back the same amount of time that you took out the loop will still be 2seconds flat. This also works with [copy] and [mix], unless you mix in a long bit close to the end, of cource. Keep doing that untill your loop sounds "new", save it and do it again, either to the original loop or to a manipualted version. Of cource you can also selct a short bit and apply effects like reverb or delay to just that. The technique is very much the same as the oldschool way of doing breakbeats. Unless you are sure of your timings it might be best to stick to editing lengths indicated by the original loop, asuming the funk of that loop works well.

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sloppycoder



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PostPosted: Tue May 10, 2005 7:56 am    Post subject: Reply with quote  Mark this post and the followings unread

just a few other things to try...

Try creating a synth with one oscillator set to noise running through an envelope with a very very fast attack/decay stage and no sustain or "hold" whatsoever (for reference this is not like an ADSR envelope but a DADSHR type that you get in fruity) Then trigger this tiny gate very quickly to make some little glitches.

Depending on what sequencer your running try having another version of the song your working on with the tempo (yes main tempo Razz) set to 2/4/8/16 times faster than the song itself. This can yeild some surprising results and is very cool and easy to work with if your using a step editor kinda sequencer.

In general to make your "micro" bits stand out dont use reverb or delay on them and let them have lots of headroom. If they click unacceptably just make some very slight tweaks to all the relevant attack/decay sections.

Good luck!

Slop

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PostPosted: Tue May 10, 2005 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Please forgive me, but what are micro beats ?

From this thread I get the impression that it's made up from lots of light accents, sort of musical pointilism.

Jan.
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sloppycoder



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PostPosted: Wed May 11, 2005 3:17 am    Post subject: Reply with quote  Mark this post and the followings unread

hmmm well i must admit i havent heard the song in question, but i assume microbeats are like IDM beats with less aggression? basically very fast retriggers and unconventional use of beat sounds.

Slop

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PostPosted: Wed May 11, 2005 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I listened to it, and I heard sine wave taps with delay. There could have been a few other tap sounds, recorded from live sources. But I heard delay. I definitely heard delay.

Now I hear an echo.....echo......echo.......echo......
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Kassen
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PostPosted: Wed May 11, 2005 7:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Blue Hell wrote:
Please forgive me, but what are micro beats ?

From this thread I get the impression that it's made up from lots of light accents, sort of musical pointilism.

Jan.


There are currently two styles using the word "micro", there´s "micro music" which gets made on gamboys and so on, I think "micro" there refers to the means (opg, correct me if I´m wrong). It´s lowfi, rough, inspirered on both the popy side of electro and the sound of 8 (and early 16) bit games (crude description, I know).

There is als "microsound", a term invented (to my knowledge) by Computer Mucic Journal editor Curtis Roads and promoted by media philosopher Kim Cascone (ex PGR). Micro here refers to the scale, "musical pointilism" is a great way of describing it and one I will shamelessly steal from you for future use. I warmly recomend Road´s book "Microsound" which deals with this in much detail, both on a technological and a compositional level, it´s one big thought piece and quite possibly one of the books on composition most relevant to noodles. I would borrow you my copy for a while so you can leaf through it; it a hardcover for a niche market so not cheap.

I took "micro beats" here to refer to what the germans call "clicks and cuts" and the english music press has dubbed (no pun intended) "glitch", this could be seen as the rithmic side to microsound and it combines the "musical pointilism" with a "minimalism" where impulse-like clicks are used to devide time in to paterns without real musical sounds such as highhats or rimshots entering the equation. Just like impulses are used to replace accents, sines are sometimes used to imply tones; this is extremely minimal music.

Microsound, clicks&cuts and glitch together get called "post digital", a name invented by Cascone to indicate a era past our enchantment with "digital" (as in; sell your moog to get a dx7 because the dx7 is digital so better) where we start admitting the faults of digital systems and use those for musical purposes (Oval was one of the acts to start doing this). This, again, is quite confusing since the techniques described by Roads (mostly granular and partially stochastic in nature) depend on computer systems that *do* function properly.....

Hope that helps.
Contact me if you´d like to see that book; it´s currenly borowed, but to a friend who lives around the corner who has now had it long enough.

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PostPosted: Wed May 11, 2005 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

I couldn't have put it better myself.

The word "Micromusic" was probably invented by the owner(s) of the www.micromusic.net website, and relates exclusively to low-bitrate music.

"Microsound" is best descibed in the above reply Smile
It's about minimalism, not lo-fi. I think I've listened to Oval, and I remember one or two artists on either Milles Plateaux and Audiobulb that focused on this.
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