Would this be a useful addition to g2tools ? |
Totally necessary - this could unite the NM/G2 community even more. |
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52% |
[ 12 ] |
Essential - but I don't think it would change the community. I could have more use for my Classic next to my G2 |
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13% |
[ 3 ] |
Nice to have - I want to share my G2 patches with my buddy with an M1. |
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17% |
[ 4 ] |
Bad idea - waste of time |
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17% |
[ 4 ] |
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Total Votes : 23 |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Sun Jan 28, 2007 9:52 am Post subject:
G2 to NM1 conversion? |
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hey, what about doing a backwards conversion utility ? Any new G2 modules not available in the NM1 could be omitted. Each G2 patch would create 8 NM classic patches (if the variations are different).
But it would make the community & patch sharing more united.
Your thoughts?
/Dasz |
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3phase

Joined: Jul 27, 2004 Posts: 1189 Location: Berlin
Audio files: 13
G2 patch files: 141
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Posted: Sun Jan 28, 2007 10:20 am Post subject:
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actually i think it woule be very nice... but as long qfinger dont has a nm1 its probably hard to see reason for that...
I also wouldnt call it essential..but actually it would be a great tool for people that like to work with booth machines... or to bring some patches in nm1 based studios..there are far more nm1 around than G2..at least in berlin...
Theoretical it should be possible but there are really many things the G2 can do you just cant translate.. or you would need expensiv models..what gets a dsp ptoblem on the Nm1 because patches grow faster there..
You defenetly can do bigger patches on the G2...even when the voicecount in the end appears like that booth machines have similar capacitys patches can be bigger by module counts on the G2...
Maybe if such a converter would be just a rough tool to transport basic ideas?
all fancy stuff like mux switches and recordable sequencesr stay out...
No switches..just the actual state/signelflow of the saved patch...
only audio delays up to 15 ms are accepted...
would be a lot of work again to get all this handling programed...
The actual conversion of exsisting modules is probably rather easy.. |
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Fozzie

Joined: Jun 04, 2004 Posts: 875 Location: Near Wageningen, the Netherlands
Audio files: 8
G2 patch files: 49
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Posted: Sun Jan 28, 2007 11:02 am Post subject:
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I opted for the 'bad idea' answer. I don't really think it is a bad idea as such, but I see too many problems because of inconvertible modules. In addition, I have no buddies with NM1's, so that option was out  _________________ Spinning at ~0.0000115740740741 Hz |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Sun Jan 28, 2007 11:04 am Post subject:
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I'm thinking of things like building blocks being made more accessible for NM1 users. this 2 way conversion would be a way for people to communicate ideas.
I only voted for "Totally necessary" to stir things up
/Dasz |
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Fozzie

Joined: Jun 04, 2004 Posts: 875 Location: Near Wageningen, the Netherlands
Audio files: 8
G2 patch files: 49
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Posted: Sun Jan 28, 2007 4:33 pm Post subject:
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dasz wrote: | I'm thinking of things like building blocks being made more accessible for NM1 users. this 2 way conversion would be a way for people to communicate ideas.
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I agree it would be nice to have 2-way traffic, but I am afraid that low-level stuff like the order of module calculation also messes up many building block g2-->NM1 possibilities. I am afraid it will only be possible in a very limited amount of cases, thereby giving little 'return on investment' regarding development. _________________ Spinning at ~0.0000115740740741 Hz |
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sun Jan 28, 2007 4:43 pm Post subject:
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As has been pointed out; the G2 has a optimised calculation order which is a big advantage over the NM.
The NM instead calculates patches in the order that the modules are defined in in the PCH file.
Hence; if we could optimise the order in which the modules in the pch file are defined NM patches could become more dependable/faster/less glitchy/nicer in general.
So; I'd be very interested in something (other than the NM editor) that can create NM patches and give optimisation a stab. A G2=>NM converter might do the same, asming we could "borow" the optimisation routine in the G2 editor. _________________ Kassen |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24345 Location: The Netherlands, Enschede
Audio files: 296
G2 patch files: 320
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Kassen
Janitor


Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Sun Jan 28, 2007 5:12 pm Post subject:
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Lovely! Not sure how I missed that, please ignore that other post.
Thanks, Jan! _________________ Kassen |
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blue hell
Site Admin

Joined: Apr 03, 2004 Posts: 24345 Location: The Netherlands, Enschede
Audio files: 296
G2 patch files: 320
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Posted: Sun Jan 28, 2007 5:20 pm Post subject:
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Kassen wrote: | Lovely! Not sure how I missed that, please ignore that other post.
Thanks, Jan! |
No not ignore, no reason, after all it made me relaise the possibilities, otherwise I might not have
When you want to experiment ... please try the software thingy I posted there and tell me if you need more. _________________ Jan
also .. could someone please turn down the thermostat a bit.
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j
Joined: Dec 06, 2006 Posts: 26 Location: us
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Posted: Wed Jan 31, 2007 9:25 pm Post subject:
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I was thinking of this idea a while ago. It would be really cool to be able to to even just take the converted nm1 patch and use the mutator on it and then put it back into the g1 !
It seems like that would be simpler than trying to convert a g2 patch(made on the g2) into a nm classic patch(but i know nothing about programming). I vote it a good idea! |
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Wout Blommers

Joined: Sep 07, 2003 Posts: 4529 Location: The Hague - The Netherlands
Audio files: 123
G2 patch files: 12
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Posted: Thu Feb 01, 2007 5:40 am Post subject:
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j wrote: | ... and use the mutator on it and then put it back into the g1 ! |
Palle Dahlstedt created a stand alone version of the mutator, years ago, called MutaSynth.
http://onsight.id.gu.se/~palle/pmwiki/pmwiki.php?n=Works.MutaSynth
It works on every synthesizer, capable of using Midi CC. I can't give it to you, but maybe Palle is so kind to send it to you himself, at least, you can ask him so
palle AT ituniv.se
(Palle hates spam...)
Wout |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Wed Feb 14, 2007 1:02 am Post subject:
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334 views and only 11 votes? c'mon lukers!
/Dasz |
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