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Unfed
Joined: May 11, 2004 Posts: 200 Location: Rochester, NY
Audio files: 4
G2 patch files: 11
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Posted: Fri Jul 29, 2005 9:37 pm Post subject:
'sequencer record' function? |
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not sure what i'm doing wrong, but when using the keyboard module connected to the sequencer record inputs it doesn't input the gate/trigger when i play the keys. i haven't spent too much time with this due to it not working for me. i hooked the 'note' output to the 'rec' input and it records the notes that i play, but hooking the yellow 'gate' output to the yellow 'rec' input on the SeqNote module doesn't seem to have any effect. what i've had to do so far is record the notes then manually activate the proper steps on the bottom row. is this something that was explained wrong in the manual like having to connect the 'clk active' output to the 'park' input when linking sequencers? not sure what i'm missing. any help with this would be greatly appreciated. _________________ SoundCloud |
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3phase
Joined: Jul 27, 2004 Posts: 1183 Location: Berlin
Audio files: 13
G2 patch files: 141
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Posted: Sat Jul 30, 2005 4:03 am Post subject:
Re: 'sequencer record' function? |
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Unfed wrote: | not sure what i'm doing wrong, but when using the keyboard module connected to the sequencer record inputs it doesn't input the gate/trigger when i play the keys. i haven't spent too much time with this due to it not working for me. i hooked the 'note' output to the 'rec' input and it records the notes that i play, but hooking the yellow 'gate' output to the yellow 'rec' input on the SeqNote module doesn't seem to have any effect. what i've had to do so far is record the notes then manually activate the proper steps on the bottom row. is this something that was explained wrong in the manual like having to connect the 'clk active' output to the 'park' input when linking sequencers? not sure what i'm missing. any help with this would be greatly appreciated. |
Polyphon or monophon patch? its often necessary to use the mono keyb out module to give monophon sequencers within a polyphon patch gurantied rec input. In certain configurations you need a S/H module before the rec input to get the rec in the accurate order.
If it still is causing trouble post a part of your patch that is causing the problem and i might fix it... I became pretty familar with the notesequencers by now and they are sometimes a bit tricky when using the rec function..nevertheless i was able to reach my goals with them yet.
Itßs however an area that can be improoved in future updates. |
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Unfed
Joined: May 11, 2004 Posts: 200 Location: Rochester, NY
Audio files: 4
G2 patch files: 11
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ian-s
Joined: Apr 01, 2004 Posts: 2669 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Posted: Sun Jul 31, 2005 1:36 pm Post subject:
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Your problem is the yellow input next to the record input isn’t the ‘gate record input’, I also incorrectly assumed that. It is a record mode enable signal. The latest online help entry for that module explains it better. |
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Unfed
Joined: May 11, 2004 Posts: 200 Location: Rochester, NY
Audio files: 4
G2 patch files: 11
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Posted: Sun Jul 31, 2005 4:39 pm Post subject:
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ok, i patched in the proper 'sw2-1' and logic 'gate' modules as outlined in the Help section. seems to work a bit better when the clock isn't running, but it still doesn't record the keyboard gate for the notes i'm playing. these have to be edited by hand after i enter the notes. their example doesn't even show the gate/trigger row hooked into the envelope which makes entering rests impossible. i ended up keeping the g/t row hooked to the 'env trig' input as their example doesn't seem like the best way to go. any other ways to go about this? i guess there's no way for it to literally record what/when you're playing? _________________ SoundCloud |
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3phase
Joined: Jul 27, 2004 Posts: 1183 Location: Berlin
Audio files: 13
G2 patch files: 141
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Unfed
Joined: May 11, 2004 Posts: 200 Location: Rochester, NY
Audio files: 4
G2 patch files: 11
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Posted: Mon Aug 01, 2005 3:09 pm Post subject:
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thank you for your help 3phase, much appreciated. your example is a slightly different take on Clavia's, but is actually further away from what i'm looking to do (though looks to be good for different uses). it's interesting how in your example every step will play unless you activate certain gate steps which then makes it behave differently. for what i'm trying to do it's easier to use their method and leave the steps that i don't want to trigger blank. it seems neither technique will actually allow you to record exactly *when* the key is pressed? for example, if i'm playing along to a metronome and depress a key on the start of the bar and hold it for 8 steps, i want it to record that single note (which it does) while inputting the gate info at the same time and leaving the last 8 steps blank. to do this i need to manually activate which steps (1-8 in this example) that i actually want to sound. playing the keys while in record mode seems to have no effect on the t/g steps on the bottom row. i apologize if i'm not explaining this well enough for everyone to understand. at the moment i'm absolutely horrible with logic and switch modules but it's starting to make a bit more sense as to how they work. _________________ SoundCloud |
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3phase
Joined: Jul 27, 2004 Posts: 1183 Location: Berlin
Audio files: 13
G2 patch files: 141
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Unfed
Joined: May 11, 2004 Posts: 200 Location: Rochester, NY
Audio files: 4
G2 patch files: 11
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Posted: Mon Aug 01, 2005 10:41 pm Post subject:
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cool, thanks! i'll try this out tomorrow. i did find your 'overdub' function in the other patch pretty useful. i guess i should've checked out some more of the sequence recording patches that are posted here before making this thread (though it's not too convenient for me to download patches as i don't use this pc for editing the G2), i think Tim/Shoshin posted something like that a while back. thanks again. _________________ SoundCloud |
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