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chuckles
Joined: Apr 02, 2007 Posts: 72 Location: San Diego, California
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Posted: Fri Jun 08, 2007 2:47 pm Post subject:
An amazing development for Ableton Live users LiveAPI... Subject description: Ch[e,u]ck it out! |
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This is pretty awesome; some software ueber-geeks
Quote: | LiveAPI (www.LiveAPI.org) is an independent open-source software development project with the aim of providing cutting-edge tools for manipulation of the Live Python API. Through reverse engineering and network programming techniques LiveAPI.org has created an SDK that will change the way you use of Ableton Live. |
The thing that's particularly cool about this is that Ableton has given the project their blessing and, apparently, some vital behind the scenes help and information. Of course you're totally on your own at the point and could badly break a Live set, but this is really early in development.
Apparently some OSC commands are already working, so it ought to be conceivable that with some Python script glue, a Chuck program could communicate with a Live set...
I'd love to be the first person to demonstrate the feasibility of this, but I am still learning Python and Chuck and it will be a while before I can get my head all the way around these different toolsets... |
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Kassen
Janitor
Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Fri Jun 08, 2007 9:11 pm Post subject:
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Is this only for the last version of Live or also for 4? I'm still on the last version of 4 (I think 4.14) because stability steeply droped at 5 and no notable features that interested me were added since then.
How is Live6's stability? This might be cool down the road but 150 to upgrade to 6 for this library alone seems like a bit much. _________________ Kassen |
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chuckles
Joined: Apr 02, 2007 Posts: 72 Location: San Diego, California
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Posted: Sun Jun 10, 2007 3:31 pm Post subject:
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That I don't know but if you ask the question on the Live forum for this topic
http://www.ableton.com/forum/topic-66118-0-0.html
I'm sure one of the developers will get you a quick answer...
Lotsof possibilities here...
Incidentally, thanks for the hint about using a py wrapper to create a "score file" for a ChucK app. This should be fairly simple.
For the "In C" example, my "score file" looks like this:
Code: | public class Phrase_Data
{
// midi pitch, vol, start-ticks, dur-ticks
[
[60, 70, 0, 48],
... etc. ...
] @=> int pulsePhrase[][];
[
[
[60, 63, 0, 6], [64, 63, 6, 90], [60, 63, 96, 6],
[64, 63, 102, 90], [60, 63, 192, 6], [64, 63, 198, 90]
],
... and so on for many phrases ...
]
] @=> int phraseList[][][];
}
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and then in the "orchestra file" I include a statement
and access the data using
Code: |
In_C.pulsePhrase and In_C.phraseList
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And it does work just fine..
Cheers...
...c... |
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Kassen
Janitor
Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Mon Jun 11, 2007 7:45 am Post subject:
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It'd be cool if you'd get it to work.
I was quite fond of Ableton for the early versions but the slide towards DAW-ing isn't my thing. As a DAW it's the nicest still but I find that using a DAW makes me nerd for ages trying to get one measure just right and in the end it kills the vibe.
With ChucK hooked up to it it could become fresh again. _________________ Kassen |
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Kassen
Janitor
Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Mon Jun 11, 2007 8:05 am Post subject:
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chuckles wrote: |
Incidentally, thanks for the hint about using a py wrapper to create a "score file" for a ChucK app. This should be fairly simple.
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Yeah, I think so. The main thing is building a good abstraction model for the controlls that you use.
Another way of going about it could be creating public classes representing instruments that could then be called in a score-like manner. That would make it quite similar to Csound. You'd lose the macros but instead you'll get the option of writing loops as a sporked functions
That'd have some strong-points, for example you could easily include randomisers in the score itself.
If, BTW, you are interested in that sort of thing it might be cool to once look up the piece "Canto Ostinato" by Simeon ten Holt. That's a composition for pianos that's written as a fairly small amount of sheet music matched with rules about how it is to be played. For example; the players have the liberty of looping some sections as many times as they'd like. There are some quality recordings of this released on CD, it's quite good if you like minimal-ish looped music. _________________ Kassen |
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chuckles
Joined: Apr 02, 2007 Posts: 72 Location: San Diego, California
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Posted: Mon Jun 11, 2007 1:07 pm Post subject:
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Thanks for more good ideas, Kassen.
And also congratulations on your (nearly) 4000th post. You're a great resource!
Cheers,
...c... |
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Kassen
Janitor
Joined: Jul 06, 2004 Posts: 7678 Location: The Hague, NL
G2 patch files: 3
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Posted: Mon Jun 11, 2007 1:11 pm Post subject:
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If you only count the serious ones it's considerably less :¬) _________________ Kassen |
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