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qfingers
Joined: Nov 16, 2006 Posts: 186 Location: Tucson, AZ
G2 patch files: 2
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Posted: Mon Jan 01, 2007 9:10 am Post subject:
Bring back colored morphs. |
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Well working on g2ools and looking at handling morphs, I have come to the conclusion that they should bring back colors to morphs in the editor. Plus unless you select the morph, it doesn't show the range. They need to fix at least the range display. I would like to see the colors back. The context of the knob colored to one of 9 colors (9th being the normal color) would make it easier to see the morph layout of the entire patch. I suprised no one else has requested this. I only did a search in the WishList and didn't find it. Maybe it's in another sub-forum.
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varice

Joined: Dec 29, 2004 Posts: 961 Location: Northeastern shore of Toledo Bend
Audio files: 29
G2 patch files: 54
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Posted: Mon Jan 01, 2007 2:39 pm Post subject:
Re: Bring back colored morphs. |
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| qfingers wrote: | Well working on g2ools and looking at handling morphs, I have come to the conclusion that they should bring back colors to morphs in the editor. Plus unless you select the morph, it doesn't show the range. They need to fix at least the range display. I would like to see the colors back. The context of the knob colored to one of 9 colors (9th being the normal color) would make it easier to see the morph layout of the entire patch. I suprised no one else has requested this. I only did a search in the WishList and didn't find it. Maybe it's in another sub-forum.
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This was discussed a long time ago. I believe the reason that Clavia did not use colors for morph assignments was because the G2 has a new morph feature - the ability to assign more than one morph to a parameter. It probably would be unworkable to try to show more than one color or morph range on a knob at the same time. _________________ varice |
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qfingers
Joined: Nov 16, 2006 Posts: 186 Location: Tucson, AZ
G2 patch files: 2
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Posted: Mon Jan 01, 2007 3:20 pm Post subject:
Re: Bring back colored morphs. |
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| varice wrote: | | This was discussed a long time ago. I believe the reason that Clavia did not use colors for morph assignments was because the G2 has a new morph feature - the ability to assign more than one morph to a parameter. It probably would be unworkable to try to show more than one color or morph range on a knob at the same time. |
Ah yes, I forgot about that. But that begs the question of how much more then one morph is used? Maybe a 10th color for when multiples are used. If only one is used, it could show the morph color and the range. The 10th color would be used when none of the morphs that the knob is assigned are selected, otherwise the highlighted color and it's range would be displayed similar to the way it is now.
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Afro88

Joined: Jun 20, 2004 Posts: 701 Location: Brisbane, Australia
Audio files: 12
G2 patch files: 79
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Posted: Mon Jan 01, 2007 3:48 pm Post subject:
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I think that would be too confusing to be like that 100% of the time. However, if they kept the current morph scheme, and then had maybe a "morph view" keyboard shortcut (like the view parameter one) that displayed all the colours along with the 10th (and 11th, 12th etc) for overlaps it would be cool.
In fact even if they changed the view parameter function to diplay all morphs assigned to the knob, not just the currently active one, it would be very useful. |
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varice

Joined: Dec 29, 2004 Posts: 961 Location: Northeastern shore of Toledo Bend
Audio files: 29
G2 patch files: 54
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Posted: Mon Jan 01, 2007 7:14 pm Post subject:
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| Afro88 wrote: | | ...In fact even if they changed the view parameter function to diplay all morphs assigned to the knob, not just the currently active one, it would be very useful. |
The F6 shortcut key shows all the morphs assigned to a knob, but it does not show the associated morph range(s). _________________ varice |
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