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jaffasplaffa
Joined: Sep 21, 2010 Posts: 23 Location: denmark
G2 patch files: 2
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Posted: Tue Sep 21, 2010 1:49 pm Post subject:
Triggering sequensers one after another Subject description: How to use one sequenser to trigger other sequenser one after another |
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Hello
Well, my goal to have one sequencer which triggers a row of other sequencers, one after another and then starts over according to amount of sequencers.
Any ideas?
Thanks in advance! |
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kkissinger
Stream Operator

Joined: Mar 28, 2006 Posts: 1451 Location: Kansas City, Mo USA
Audio files: 45
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Posted: Tue Sep 21, 2010 2:31 pm Post subject:
Re: Triggering sequensers one after another Subject description: How to use one sequenser to trigger other sequenser one after another |
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jaffasplaffa wrote: | Hello
Well, my goal to have one sequencer which triggers a row of other sequencers, one after another and then starts over according to amount of sequencers.
Any ideas?
Thanks in advance! |
You may want to check out the MFOS sequencer --
http://www.musicfromouterspace.com/analogsynth/SEQ16_2006/SEQ16_2006.php#ADDMOREANALOGPCBS
From one digital board, one can drive multiple analog output boards.
What happens is that all of the analog boards will be on the same step across the board.
Consider the use of a switch. A simple toggle (a two way switch) would switch outputs on each pass to create a 32 step sequence from two 16 step sequences. A four way switch with four output sections would achieve a 64 step sequence. (The switch would be signalled once per 16 step cycle.)
Hope this information helps. _________________ -- Kevin
http://kevinkissinger.com |
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jaffasplaffa
Joined: Sep 21, 2010 Posts: 23 Location: denmark
G2 patch files: 2
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Posted: Tue Sep 21, 2010 6:51 pm Post subject:
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Thanks for the advice!
I actually figured out a a way to do it!
I didnt need one sequenzer to trigger the others, i just wanted them to run, one after another. I set the first sequenzer to 64 steps and then it plays then 3 sequenzer after, in a row and starts over at the end.
But i will take a look at your proposal, since i still have a few procent left to make it more advance. I also added an event sequenzer, which controls env. release, pitch, etc. and i am pretty happy about the result for now. |
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