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G2DREAM

Joined: Apr 27, 2005 Posts: 171 Location: Athens,Greece
Audio files: 5
G2 patch files: 3
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Posted: Wed May 09, 2007 1:37 am Post subject:
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| dorremifasol wrote: | - Configurable Pitchstick dead zone (too sensible in many cases)
- Configurable velocity curve (I use the G2 as my main desktop keyboard controller).
- Independent values for pitchbend up and down (for example +2 and -24)
- Unison FX module (with 3 values: number of voices, freq detune, pan amplitude), meaning that using this module in the FX area would cast a configurable number of VA voices with different panning and detune levels on each keypress.
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Great wish list man! I totally agree with all!
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cyber-evolution |
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erstlaub

Joined: Jul 13, 2006 Posts: 98 Location: Scotland
G2 patch files: 2
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Posted: Wed May 09, 2007 2:00 am Post subject:
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I'm not sure if this is really the place to be starting with this, but I for one would simply love seeing a mono reverb or at least the removal of that horrible modulation from the reverb.
A renaissance of my favourite 2 oscillators from the NM would also be nice, the Spectral andFormant models. I do kinda miss them. |
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Antimon
Joined: Jan 18, 2005 Posts: 4145 Location: Sweden
Audio files: 371
G2 patch files: 100
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Posted: Wed May 09, 2007 3:42 am Post subject:
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| dasz wrote: |
3. variation exclusion
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I would also like a right-click option to copy a single parameter setting to one or all other variations - just an editor feature I guess.
/Stefan _________________ Antimon's Window
@soundcloud @Flattr home - you can't explain music |
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Stanley Pain

Joined: Sep 02, 2004 Posts: 782 Location: Reading, UK
Audio files: 10
G2 patch files: 35
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Posted: Wed May 09, 2007 9:33 am Post subject:
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ditto.
also i'd like to able to open G2 patches in an offline editor. if this was achievable, then i'd see no reason why you couldn't have multiple editors open and cut'n'paste units across editors...
i'd love to have lots of the building blocks open and create frankenstein like monsters  _________________ there's no I in TEAM, so let's all act as individuals instead |
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General Elektrick

Joined: Apr 06, 2004 Posts: 254 Location: Berlin/Germany
Audio files: 1
G2 patch files: 15
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Posted: Wed May 09, 2007 11:34 am Post subject:
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Ah and the filter bank back from G1 _________________ Best,
General Elektrick
"If something is boring after two minutes, try it for four. If still boring, then eight. Then sixteen. Then thirty-two. Eventually one discovers that it is not boring at all." --John Cage. |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Wed May 09, 2007 12:15 pm Post subject:
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| Antimon wrote: | | dasz wrote: |
3. variation exclusion
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I would also like a right-click option to copy a single parameter setting to one or all other variations - just an editor feature I guess.
/Stefan |
That's good. I asked for this one many moons ago. If this request picks up interest, that'll be all the better.
/Dasz |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Wed May 09, 2007 6:49 pm Post subject:
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| may is a good month. |
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onosendai
Joined: Apr 05, 2006 Posts: 42 Location: France
G2 patch files: 4
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Posted: Thu May 10, 2007 6:01 am Post subject:
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Yes ! A wish list
- Auto filter knob
- Mono compressor + stéréo phaser (in general, all effect mono or stéréo)
- New FX (gate)
- Delay & Release on LFO
- Mixer with volume/mute/pan control input
- Near Surround Mixer (or fake it with phase)
- Delay with time control (and without glitch ^^)
- Pattern module (witch one can control variation number to create variation sequencing easly)
- Motion sampler (move a button > motion sampling > use as a custom env or custom LFO)
- Granular synthesis module (with delay module ?) > Record & Chop sample on the fly, select up to 4 to more zones per sample (start + end, with control input) & sequence them like we want = real time slicing module
- Real time sampling module (delay again ?) like the Ram Record/Play machine of the Machinedrum = amazing live
- Fade in/out when changing variation |
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JLS

Joined: Nov 05, 2005 Posts: 515 Location: Czech
Audio files: 30
G2 patch files: 316
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chinard
Joined: Dec 07, 2006 Posts: 23 Location: toronto
G2 patch files: 2
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Posted: Thu May 10, 2007 8:07 am Post subject:
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a few things on my wishlist:
-make the arppegiator into a module instead of being a global parameter.
-gate time for sequencer module (allowing for ties)
-user editable dead zone for pitch stick
-mono/poly key sorter (highest to lowest and last note played would be great)
-meter module! (I cant tell you how many times i wish i could put a meter on a control wire to test what values were being passed)
-flux capacitor |
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FlowerP

Joined: Jan 01, 2007 Posts: 38 Location: Sweden
Audio files: 1
G2 patch files: 73
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Posted: Thu May 10, 2007 10:39 am Post subject:
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Some of my wishes:
* Selectable key assign modes including rotate (currently the only mode available) and reassign.
* Reception of polyphonic aftertouch messages on MIDI IN.
* Chainable multistage envelope generator. This would allow construction of envelopes with >5 stages. Shape selection per stage would also be useful.
* Envelope with rate parameter instead of time parameter.
* "CS80-like" bipolar envelope with Sustain fixed at 0 and separately adjustable Initial Level and Attack Level. The envelope shape should be switchable between lin-exp, log-exp and possibly lin-lin.
* New oscillator (or oscillator mode): Top Octave Generator. This oscillator (mode) emulates an organ-type divide-down tone generator where only a limited number of frequencies can be generated and those are all phase locked to a single master oscillator.
* Mixer module with gain continuously variable between -1 and +1 (as opposed to 0 to +1 in all current mixer modules). |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Thu May 10, 2007 1:10 pm Post subject:
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| Quote: | | * Chainable multistage envelope generator. This would allow construction of envelopes with >5 stages. Shape selection per stage would also be useful. |
You can already do this with an AD/R envelope. It has a gate output when it expires. connect them in series and you have as many stages as you want.
/Dasz |
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G2DREAM

Joined: Apr 27, 2005 Posts: 171 Location: Athens,Greece
Audio files: 5
G2 patch files: 3
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Posted: Thu May 10, 2007 1:46 pm Post subject:
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dasz you keep surprising me!Great idea!
Just some little additions to the editor (already in the wish list):
*Highlighting the current patch/performance+bank number in the editor patch browser (as you move through patches)
*Vista drivers
I believe that the next update will be either the final or the penultimate so it's got to be a good one!
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cyber-evolution |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Thu May 10, 2007 2:14 pm Post subject:
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| G2DREAM wrote: | dasz you keep surprising me!Great idea! |
Especially with my ever changing avatars
| G2DREAM wrote: | | *Highlighting the current patch/performance+bank number in the editor patch browser (as you move through patches) |
This would be a good feature. But in order to minimize screen real-estate (and reduce the need to show patch browser window just to see current bank and patch, takes up a lot of space) I'd put the bank and patch number left of the patch name in the toolbar.
There is a lot of empty space on the Patch name row in the editor. A 4 digit display wouldn't take that much space and would be consistent with the g2 panel display.
Next to the bank and patch number boxes I'd put up/down arrows for picking banks or patches. You could also double click and enter the patch number by hand.
I'm a UI designer during the day. And a cabbage soup eating alien by night
/Dasz |
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G2DREAM

Joined: Apr 27, 2005 Posts: 171 Location: Athens,Greece
Audio files: 5
G2 patch files: 3
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Posted: Thu May 10, 2007 2:20 pm Post subject:
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Great additions dasz!
Not only a super sound designer but also a very good UI designer as i can see!
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cyber-evolution |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Thu May 10, 2007 3:39 pm Post subject:
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| G2DREAM wrote: | Great additions dasz!
Not only a super sound designer but also a very good UI designer as i can see! |
thanks! may is a good month
/Dasz |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Thu May 10, 2007 6:28 pm Post subject:
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instead of multi stage envelopes (built with AD/R's), I like to sequence my envelopes rather... this way tempo changes work into the stuff better...
example
http://electro-music.com/forum/post-119741.html#119741
Happy May Day!
/Dasz |
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ian-s

Joined: Apr 01, 2004 Posts: 2672 Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626
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Posted: Thu May 10, 2007 7:23 pm Post subject:
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That is a great patch Dasz.
I think FlowerP was after something like a chainable EnvMult so you could have multiple rates and levels. Which would be good I think.
The CZ series had 8 stage envelopes from memory. |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Fri May 11, 2007 9:13 am Post subject:
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I agree, the multi stage env (built with multiple AD/R's is the way to go for FlowerP).
The clocked env triggers has a cool effect on the most basic patch.
/Dasz |
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FlowerP

Joined: Jan 01, 2007 Posts: 38 Location: Sweden
Audio files: 1
G2 patch files: 73
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Posted: Fri May 11, 2007 10:42 am Post subject:
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| dasz wrote: | | Quote: | | * Chainable multistage envelope generator. This would allow construction of envelopes with >5 stages. Shape selection per stage would also be useful. |
You can already do this with an AD/R envelope. It has a gate output when it expires. connect them in series and you have as many stages as you want.
/Dasz | How can chained AD/Rs give anything else than 0 -> A1 -> +-1 -> D1 -> 0 -> A2 -> +-1 -> D2 -> 0 -> A3 -> +-1 -> D3 -> 0 etc.? OK, you can set different amplitudes for each envelope, but they would all return to 0 between each stage. I'm after a n-stage EnvMulti.
Currently I'm working on a Oberheim Matrix-6 emulation. The envelopes are software generated in Matrix-6. When envelope amplitude is not modulated by velocity, the envelope is a standard DADSR. However, with velocity modulation a fast attack segment is added to the envelope. To elegantly emulate this envelope, a 6-stage EnvMulti would be needed. Since there is no such module, I'm forced to employ a more crude technique using two separate envelope modules combined with a MinMax module. |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Fri May 11, 2007 11:08 am Post subject:
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Not so easy to do this. Can't try it now, so I will work on this later.
/Dasz |
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3phase

Joined: Jul 27, 2004 Posts: 1189 Location: Berlin
Audio files: 13
G2 patch files: 141
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Posted: Fri May 11, 2007 4:17 pm Post subject:
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I am not a friend of too much detail wishes like pitch stich offsets because that would result in too many of them, and than such a wishlist is of no use...
We should concentrate on things that enlarge the playability and patch ability of the instrument in the large scale...
a dead center adjustment for the pitch stick or a master midi send channel per patch? what do you think would create higher comfort?
I very often get in the situation where patches that have midi sends in them pollute my recording session..i ve to open the editor and remove them manually... one by one... it would be great if the midi send modules could select additional to the 1-16 also a M, for master... modules on M get assigned to a channel by a option in the patch settings..where also an off setting is available... That would increase the comfort and control of working with midisend modules a lot...
A wish with a high impact in relation to a pitch center adjustment...
or?... and a thing that cant be patched... opposite to a pitch center plateau..it costs..bot can be patched...
Another thing that cant be patched... The voice allocation mode...
Every time when i try to emulate an old synth with its playing fun i fail because of the bloody round robbin allocation of the G2..i really hate it..
It always is robbin voices...
For example when patching a 101..a pro one..a jx-3p
all this synths allow to play while the internal sequencer is running.. its great... you play chords over a repetitive sequence...
easy to patch..but it don't works with round robbin...the notes of the chords you held will get stolen...
So a very important wish that would allow the G2 to do proper emulations of classic synths and better interactive sequencer patches and would solve some other related problems in special patches...
And cant be patched in any way...
We need an alternative allocation mode... i even wouldn't care if round robbin goes totally..but there might be patches where this is better...
so 2 allocation modes...
.......
I think its good to collect wishes because every user has other prioritys or runs against other borders that are not or to difficult to overpatch...
But..after we have collected a list we should have a discussion and a hard judgement what is most important and what will bring us the most additional functionality in a limited amount of wishes...
lets say we formulate 12 wishes from the list..not more..
and we shouldn't just poll it without deeper discussion..otherwise 20 people say: "hey ..great..pitch bend dead spot"..and only 3 vote for a new allocation mode because only expert patchers run into problems with the voice allocation...
Its difficult...
however..we should collect the ideas..but each member of the list should also only formulate wishes that have an essential impact on the personal workflow... when we only have wishes that are heavy and not easy or possible to be patched we can do a poll...
But we need to do brainstorming first..and clean the mess... and than we can have a poll for the favorites...
I ve seen today the C1 arriving in the shops... maybe we should formulate our wishes to the end of the year? or even earlier?
And..very important..only reasonable wishes that don't ask for a new machine... the G2 was created because main wish for the Nm1 was midi out modules...
So please don't everybody wishes sample modules..lets concentrate on the G2 as it is and try to look for possible and necessary improvements for the given infrastucture... So don't try to turn a synthesiser into a sampler...
Whenever you try to patch a synthsound and dont succeed with the G2 we have a point where maybe something is missing...
Sampling never was the goal of the machine... |
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dasz

Joined: Oct 16, 2004 Posts: 1644 Location: victoria, canada
Audio files: 29
G2 patch files: 56
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Posted: Fri May 11, 2007 6:23 pm Post subject:
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3phase, what a beautifully formulated wish list. I agree with you, we do not need sampling (even rate adjustment of delays/reverb ain't the end of the world),
But my wish is as always for a few, reasonable, good, solid, capable, easy to implement, yet eternally flexible features and bug fixes. ...
Let's do a top 20 feature + 20 bug fixes votes. What do you think?
/Dasz |
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G2DREAM

Joined: Apr 27, 2005 Posts: 171 Location: Athens,Greece
Audio files: 5
G2 patch files: 3
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Posted: Sat May 12, 2007 12:10 am Post subject:
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Lets do it! I feel ready! As I said I have a feeling that this is going to be one of the last update so lets make history!
Lets make a nice formal list of a super - to the point - top 20 feature + 20 bug fixes and then with the help of Blue Hell there might be a Super-Formal-Brushed up and Polished Top Wish List Post!
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Jason

Joined: Aug 12, 2004 Posts: 466 Location: Los Angeles, CA. USA
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Posted: Sat May 12, 2007 6:46 am Post subject:
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| Yes Yes lets do the list. |
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