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 Forum index » Discussion » Composition
A discussion of the DAW as a compositional tool
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Octahedra



Joined: Nov 29, 2008
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PostPosted: Sun Mar 01, 2009 11:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Acoustic Interloper wrote:
The "drum machine" about 11 minutes into "Ordinary Machinery" at http://virb.com/~dparson is the stepping motor on our washer


Cool! sounds quite like clockwork actually.

Antimon wrote:
My first experience of any kind of sound sequencing at all was with the first Soundtracker program (by Karsten Obarski - mm.. that Crystal Hammer soundtrack) at the end of the 80s, than onwards via Noisetracker and protracker... Once I first tried Bars and Pipes along with a FB01 I knew that this was what I had wanted all along.


I looked at the FB01 way back when buying my first ever synth (on a small budget - parents were paying). That'd be almost 14 years ago now! Somehow I got lucky and ended up with a DX11 instead. It's still in use these days (eg. the two 'Transform' pieces and the microtonal 'Cathode' I've posted about before) and it's the only keyboard synth I've ever owned.

Getting back a bit closer to the topic, it totally changed my composition having a keyboard. Before that I'd never really learnt the feel for basic music theory that you get by playing other people's stuff and then messing around with it. I just typed all my notes into (Octa)MED without knowing remotely enough about keys and chord changes. You don't want to hear the result. silent

In my youth I was a bit turned off by acoustic instruments because you had to have full control over them in realtime - and not make mistakes. I just wanted to sit in front of a machine and press buttons - to compose without performing. Only when I got the keyboard did I realise how important it was in learning how to compose.

So 'using a sequencer' wasn't the problem; 'not using a keyboard' very much was. Having a sequencer / DAW and entering the notes in non-realtime, seems a very bad place to learn how to write a tune, basically.

Gordon
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abreaktor



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PostPosted: Sat Mar 07, 2009 6:29 am    Post subject: Reply with quote  Mark this post and the followings unread

so, ive done some "research" for myself.

i think to a certain degree the daw you use either influences your music OR your musical preferences influence what daw you choose.

for instance:

browsing self-made songs on FL studio forums is a pain, since 99% of them are really dumb techno or hiphop with blocky arrangements and near to none modulation/syncopation at all.

doing the same on a, say, ableton forum gives you an overview over a lot of genres, approaches, and musical "skills". you will find live sets, idm, classical stuff (as in score music), and so on, and so on.

otoh, i know 2 idm producers who work with trackers, jeskola buzz and renoise. you wouldnt notice, no bar is like the next, everything is in flow and alive, and all done on those old trackers. i guess if you are willing to use everything a daw has to offer, and to use it well outside its factory limitations, your style will permeate/overwhelm the daw's boundaries.

i for my part cant imagine doing my style on another daw, tho. except if this daw offers me the same hands-on feel when editing audio... ive tried FL studio, and hated it because of its counterintuitive approach to audie editing.

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PierreV



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PostPosted: Fri May 08, 2009 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

In my opinion the " public" does not give a s...... as to how the song has been made.They like it or they do'nt.


The fact that everyone can buy a software programm with multiple correction and filter possibilities does not mean that they also buy the ability / talent to create grate music. Oke , technically they wil be at a much higher level than a professional musician could even hope for some years ago which leads to a situation where much more technically acceptable music is produced.
And , with the mediums like internet, you tube etc etc. much more music can be made public to a large audiance.
Really good music , however remains , in my humble opinion , scares.

Pierre
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Jakester



Joined: Apr 30, 2009
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PostPosted: Fri May 08, 2009 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I’m using Sonar right now and I find it to be clunky. Whenever I go to do anything, there always seems to be some parameter or setting that requires attention. It has totally sapped the fun right out of it.

I reverted back to my old ways, seeing no real benefit for me using Sonar. Record to 10 track, import to Audacity for final processing. Maybe I’ll use the plugins for Sonar the music notation and lyrics section might become handy for copyrighting, beyond that it to me it just seems so contrary to creativity.

I’m going to pursue the straight audio side for as long as possible, then call it quits with music. I cant stand the idea of performance editing like quantize, cut and paste etc. It's a paraphrase of what was played. On the other hand, I am incapable of playing a track for four minutes flawlessly. Musical instruments are becoming obsolete. They make an ok interface for computers, but would be absolutely perfect with all human influence removed. It's human nature to seek perfection, but now that the computer can achieve it, that's the standard.

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bachus



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PostPosted: Sun May 10, 2009 5:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Jakester wrote:
I’m using Sonar right now and I find it to be clunky. Whenever I go to do anything, there always seems to be some parameter or setting that requires attention. It has totally sapped the fun right out of it.

I use Sonar and like it very much. But for me the creative process and fun have never run together wether it be pencil and paper or computer.


Jakester wrote:
I’m going to pursue the straight audio side for as long as possible, then call it quits with music. I cant stand the idea of performance editing like quantize, cut and paste etc. It's a paraphrase of what was played. On the other hand, I am incapable of playing a track for four minutes flawlessly.


Lucky you, I am incapable of playing a track for four seconds flawlessly! Beethoven's notes/sketches indicate that the creative process is a struggle toward perfection for even great composers. We can all be Mozarts, not even Beethoven Shocked

Jakester wrote:
Musical instruments are becoming obsolete. They make an ok interface for computers, but would be absolutely perfect with all human influence removed. It's human nature to seek perfection, but now that the computer can achieve it, that's the standard.


That's an interesting problem. What will we do, what will we feel when "computers" can do every thing we do better than we can?

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Antimon



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PostPosted: Sun May 10, 2009 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Jakester wrote:
Musical instruments are becoming obsolete. They make an ok interface for computers, but would be absolutely perfect with all human influence removed. It's human nature to seek perfection, but now that the computer can achieve it, that's the standard.


This is pretty much the opposite of how I work with and regard music. I often struggle to break the exactness of the digital tools, to try to make it sound like there was a human involved. This comes for free when using a guitar, singing or playing/tweaking a synthesizer live. The flaws and mistakes usually make it sound better, once I stop making a total mess of a take. Perfection in pop and most modern music is not interesting to me, because the compositions can't carry dull perfection, and the arty new stuff that does demand perfection I can't comprehend anyway.

I don't believe that it's human nature to seek perfection.

/Stefan

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bachus



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PostPosted: Sun May 10, 2009 6:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Antimon wrote:
I don't believe that it's human nature to seek perfection.


Yea, I expect the impuse to seek perfection or not is in the individual not the species.

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seraph
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PostPosted: Sun May 10, 2009 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Antimon wrote:

I don't believe that it's human nature to seek perfection.


Shocked gee, I knew I wasn't human Shocked

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Acoustic Interloper



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PostPosted: Sun May 10, 2009 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

bachus wrote:
Antimon wrote:
I don't believe that it's human nature to seek perfection.


Yea, I expect the impuse to seek perfection or not is in the individual not the species.

In my experince with grad students, the perfectionists constitute one of the groups of students who never finish their Ph.D.s. They are always polishing yet another turd to perfection, and never finish. (The unmotivated and uninspired make up additional distinct sets.)

I'll never give up playing conventional instruments. After 40+ years I have gotten reasonably good at playing one variety of them, and furthermore, computer modeling of certain physical audio phenomena is decidedly low fidelity. There is a lot of parallelism in the physical universe.

Anyone who thinks that computing is perfection has a rather narrow view of the universe, IMHO.

Old Man Parson, Ph.D. in Imperfect Computer Science Very Happy

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bachus



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PostPosted: Sun May 10, 2009 8:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Acoustic Interloper wrote:
In my experince with grad students, the perfectionists constitute one of the groups of students who never finish ... They are always polishing yet another turd to perfection, and never finish.


Sounds painfully familliar Crying or Very sad

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Octahedra



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PostPosted: Sun May 10, 2009 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

bachus wrote:
I use Sonar and like it very much. But for me the creative process and fun have never run together wether it be pencil and paper or computer.


I hope you still enjoy your creative process, even if the word 'fun' doesn't really cover it!

These days, Sonar is effectively my pencil and paper, tape recorder, mixing desk, mastering setup and most of my band/orchestra... That's my favourite thing about computers - being able to try ideas, take them through until more or less finished, and still go back and change stuff. I find some bits of Sonar really annoying and stupid, but it's worth it.

I did actually write a piece of music on paper recently, for the first time in years, just to test myself. In the end I couldn't play some bits of what I'd written, so I had to program it into Sonar before I could get the final details of the melody sorted out.

Antimon wrote:
I often struggle to break the exactness of the digital tools, to try to make it sound like there was a human involved.


From a sound design point of view I agree totally - in the last few years I've tried to get a deeper and more varied texture in my music by building chords up from different instrument sounds, and using non-synth sound sources like electric violin.

As a composer though, I'm coming from a different direction. A lot of my musical ideas occur to me as structures and sets of rules to compose by. The appeal of this is a kind of platonic abstract perfection - 'better' than us mere random mortals. But most of the ideas would sound pretty dull if converted straight into finished music. So I end up using those ideas as a basis and then developing them in the usual intuitive, trial-and-error way. And constantly worrying about whether I've gone too far from the original idea, or could I have found a more logical, algorithmic way to do it without spoiling the effect.

I usually end up making the kind of music I want to listen to, but wishing I'd found a more desirable way to have composed it. Rolling Eyes

Gordon
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Uncle Krunkus
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PostPosted: Sun May 10, 2009 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

As with most things, I don't believe in a universal truth as far as music is concerned. Therefore, the concept of musical "perfection" is completely subjective. If the "perfection" of Kraftwerk were the same as the "perfection" of Snakefinger we would live in a very dull world full of shit music.
There are always ways of me improving tracks which I've worked on in the past, (the computer DAW gives me that option), but I'll never attain any kind of "perfection".
Hopefully, I'll approach something which makes me happy. Possibly even proud.
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Jakester



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PostPosted: Mon May 11, 2009 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Folks I don’t want to give the wrong impression. Composing through a DAW is just as valid as performing. Good music is after all good music, regardless of the source. I don't want to seem argumentative, it's just the way I feel the trend of the future is moving towards.

I don’t think it’s a narrow view that computers are perfect for music creation, when it’s common practice to actually interject flaws to make it sound human. In fact the only problem seems to be, it’s “too” perfect. It is pretty much the point I’m getting at. The amount of flaw added is a calculation based on a creative decision, not the constrains due to talent or ability limitations, or even in some cases what is realistically feasible.

Acoustic-Interloper, when was the last time you played something then said: “Nah, I can’t use that performance, it’s just too perfect!” I don’t know about you, but that would be one problem I would love to have. Very Happy

Antimon, any musician will literally spend decades, perhaps even a lifetime, to achieve the same level of exactness you have to in turn degrade to make believable. Of course if you are a DAW composer it isn’t a goal, since it’s already been achieved. Practice makes… ? If they aren’t seeking perfection, what would be the point?

I’m not saying anything about that is bad at all. To skip all that and go right to music creation is simply fantastic. Can you imagine what you will come up with, when you have forty years experience spent in nothing but music composition? Shocked Not having to worry about the performance end, removes a huge (and more to my point)increasingly needless burden.

All I am getting at is, what is the actual role of musicians today? If there is a better method of doing something, logically that will eventually be the method used. Looking at sampling over the last ten years or so, I don’t think it’s at all unrealistic to think, side by side in a few years the untrained ear is not going to know the difference. More importantly they are just not going to care, just as long as it’s unflawed and fits the current successful cookie cutter design. What part of popular music isn’t heavily processed and doctored in timing and pitch already?

The current trend, in the NE USA, of anti-smoking and anti-drinking has done a lot towards the elimination of privately owned bars. Live venues are drying up and in NJ, those that remain want covers only. So around here anyway, if you can play “Free Bird” better than anyone else out there, you have a future as a musician.

Beyond that, for anything original you will have to use every technological advance available, in order to blindly compete through audio only, CD and internet. So yeah I enjoy playing music, but when it gets to where it needs to be absolutely sterile, there wont be much point in pursuing anything more on the performance side. If you have no choice but to end up on the computer, you might as well start there to begin with.

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GaryRea



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PostPosted: Mon May 11, 2009 4:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Jakester wrote:
Folks I don’t want to give the wrong impression. Composing through a DAW is just as valid as performing. Good music is after all good music, regardless of the source. I don't want to seem argumentative, it's just the way I feel the trend of the future is moving towards.

I don’t think it’s a narrow view that computers are perfect for music creation, when it’s common practice to actually interject flaws to make it sound human. In fact the only problem seems to be, it’s “too” perfect. It is pretty much the point I’m getting at. The amount of flaw added is a calculation based on a creative decision, not the constrains due to talent or ability limitations, or even in some cases what is realistically feasible.

Acoustic-Interloper, when was the last time you played something then said: “Nah, I can’t use that performance, it’s just too perfect!” I don’t know about you, but that would be one problem I would love to have. Very Happy

Antimon, any musician will literally spend decades, perhaps even a lifetime, to achieve the same level of exactness you have to in turn degrade to make believable. Of course if you are a DAW composer it isn’t a goal, since it’s already been achieved. Practice makes… ? If they aren’t seeking perfection, what would be the point?

I’m not saying anything about that is bad at all. To skip all that and go right to music creation is simply fantastic. Can you imagine what you will come up with, when you have forty years experience spent in nothing but music composition? Shocked Not having to worry about the performance end, removes a huge (and more to my point)increasingly needless burden.

All I am getting at is, what is the actual role of musicians today? If there is a better method of doing something, logically that will eventually be the method used. Looking at sampling over the last ten years or so, I don’t think it’s at all unrealistic to think, side by side in a few years the untrained ear is not going to know the difference. More importantly they are just not going to care, just as long as it’s unflawed and fits the current successful cookie cutter design. What part of popular music isn’t heavily processed and doctored in timing and pitch already?

The current trend, in the NE USA, of anti-smoking and anti-drinking has done a lot towards the elimination of privately owned bars. Live venues are drying up and in NJ, those that remain want covers only. So around here anyway, if you can play “Free Bird” better than anyone else out there, you have a future as a musician.

Beyond that, for anything original you will have to use every technological advance available, in order to blindly compete through audio only, CD and internet. So yeah I enjoy playing music, but when it gets to where it needs to be absolutely sterile, there wont be much point in pursuing anything more on the performance side. If you have no choice but to end up on the computer, you might as well start there to begin with.


Well, I, for one, don't use what would really be called a DAW (Digital Audio Workstation), as in a piece of hardware used for digital recording, but I do use a software sequencer that resides on my desktop computer, so, it's basically the same thing. The difference is that one is software installed on a computer that can also be used for myriad other uses, while the other is software installed in a stand-alone box that can be connected to a computer or not. Other than that, I don't consider using a DAW to be any different than using my software sequencer, except that a DAW is more portable and has only one dedicated function.

Having said that, the workflow of composing and recording music is pretty much the same, whether one uses a software sequencer installed on desktop or laptop computer, or whether one uses a DAW. A DAW, afterall, is just a portable hardware device with a hardware mixer on board that has a software sequencer of some kind installed (though, in a software sequencer that is intended for desktops and laptops, the mixer portion is usually virtual, as opposed to hardware). If one misses the actual twiddling of knobs, there are any number of hardware mixers that can be chained, via USB, to your computer, though this seems redundant to me, not to mention expensive.

These issues aside, my personal process of composition and recording would probably be no different, whether I'm using a DAW or my preferred software sequencer (Acoustica Mixcraft). I'm a creature of the old tape recorder paradigm, myself, so most of what I do is real-time and linear composition; i.e., I actually perform each track in real time, all the way through, as that's how I've always recorded music before. I am recently, however, experimenting more and more with building compositions in "clips" that I record and manipulate in various ways. Acoustica Mixcraft allows me considerable freedom to combine both approaches in the same composition, in fact. If I want a repetitive rhythm, for example, it's often times easier to get a more precise repetition by simply playing a short phrase, then copying and pasting it or looping it. I find myself using this technique more often, lately. As for step recording, I just don't think that way, so I never use it, although I could. I can work pretty much any way I want to in Mixcraft, including recording live audio and dropping in prerecorded audio loops or clips. Personally, I find all these functions far quicker and easier to use in a software sequencer than I would using a DAW, with it's rows of knobs and sliders. There is, after all, a reason why all that knob and slider twiddling became virtual, you know.

Addressing your comment on purposefully introducing human imperfection, or "human feel," for me, personally, I've never lost that aspect, since I think and work, as I said, in the same linear fashion (for the most part) as I did back in the seventies when I would plug an instrument into a mixer and reel-to-reel tape deck and play my composition straight through, from beginning to end. I still do that, most of the time, for each track I record, building tracks, sound on sound, to arrive at a finished piece of music. So, there is inherent in all my work all the same imperfections I would normally have if I was just sitting down and playing an instrument into a tape recorder.

In fact, as I understand it, that's how most musicians are using DAWs, in the first place. The DAW was created to serve the niche of musicians - such as guitarists - who don't have computers or who are not computer literate and, thus, wanted something they could record digitally with, but which gave them all the familiar hardware features of analog tape decks, to which they were accustomed. I'm talking something like the Tascam DP01FX 8 Track Digital Audio Workstation. It's enough like an old analog cassette multitracker that it's familiar to any musician, yet it's all digital. Even a singer can use one (not that singers are airheads!).

I see very little difference, if any, between this and using a PC-based software sequencer, except that the knob twiddling is all virtual and the connections between the instruments and the device are different. As for the process of creating music, aside from the ability to more readily create loops, use copy and paste, etc, for me, it's unchanged since the days of analog hardware. Creating music has never been a function of the recording hardware, for me. It's about the instruments used and what I do with them. Even the most advanced MIDI keyboards on the market still have a piano keyboard, which, last time I checked, hasn't basically changed much since Bach used one...er, except he didn't have aftertouch. Wink

Gary

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