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<on air> Modulator ESP Adventures In Sound
 Forum index » Clavia Nord Modular » G2 Performances - Experimental
Random again
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ian-s



Joined: Apr 01, 2004
Posts: 2664
Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626

PostPosted: Wed Jul 14, 2004 1:57 am    Post subject: Random again Reply with quote  Mark this post and the followings unread

What I wanted was to introduce a degree of repetition to an otherwise random pattern. So that it might be perceived as more 'musical'. I am posting a single slot prf as the technique is slot dependent; it also stores tempo for master clock.
I have experimented with the recording mode of the note sequencer, but this idea is simpler. I use a clock divider connected to Clock Sync output, to determine the number of repetitions. The dividers output pulse is converted to a midi signal which 'presses' the Rnd button on the sequencer. The same pulse clocks a RndClkA, which via another midictlsend changes the sequence length. The notequant module, in combination with the value control (on the CtrlSend) allows selecting a minimum length and restricting the values to odd or even numbers.
Variation 1-3 uses the one shot sequencer mode, unused sequencer steps gate some other sounds via the sequencer link output, variation 4 is the same as 3 but uses loop mode so shorter sequence lengths repeat. Variation 5-8 are duplicates except they repeat 4 times, not 2.

Rounded off with some cliché retro synthesiser sounds.


Random2.prf2
 Description:
Repeating Randomness Experiment

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 Filename:  Random2.prf2
 Filesize:  5.82 KB
 Downloaded:  1522 Time(s)

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egw
Stream Operator


Joined: Feb 01, 2003
Posts: 1569
Location: Asheville NC
Audio files: 18
G2 patch files: 8

PostPosted: Wed Jul 14, 2004 4:35 am    Post subject: Reply with quote  Mark this post and the followings unread

You can also do this with the random pattern generator (new module in 1.2).
I'm working on a sequencer patch that will randomly generate repeating patterns. You can adjust things like the length, density, range, key, complexity etc.
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mosc
Site Admin


Joined: Jan 31, 2003
Posts: 18012
Location: Allentown, PA
Audio files: 163
G2 patch files: 60

PostPosted: Wed Jul 14, 2004 7:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice patch, Ian. It's fun to play it by selecting the different variations while it's playing.
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ian-s



Joined: Apr 01, 2004
Posts: 2664
Location: Auckland, New Zealand
Audio files: 42
G2 patch files: 626

PostPosted: Wed Jul 14, 2004 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

egw wrote:
You can also do this with the random pattern generator (new module in 1.2).


Ah yes random pattern module, very good thanks. Because it is pseudo-random and has control inputs, you can not only repeat patterns in the short term, you can jump back to the same pattern later. You can also replace the sequence length trick with a random clk (with low probability) fed into the reset inputs, or something like that.
I thought that one of the A or B inputs might have been a single step index into the pattern so that you could get 'shift right' type effects but apparently not.
Look forward to hearing your patch.
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jamos



Joined: Jun 01, 2004
Posts: 503
Location: Eugene, Oregon, USA
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G2 patch files: 39

PostPosted: Wed Jul 14, 2004 9:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, this is nice. I've been listening to this for the past 20 minutes figuring out how the logic works. It's inspiring.
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